Investigate the 2.0 code base to see where the game pack's icon is loaded. Make sure that the engine doesn't bring in any WPF libraries to process the icon. Might just use a MemoryStream to hold the raw file data and let the UI translate it into a bitmap.
Investigate the 2.0 code base to see where the game pack's icon is loaded. Make sure that the engine doesn't bring in any WPF libraries to process the icon. Might just use a MemoryStream to hold the raw file data and let the UI translate it into a bitmap.