Open michael-ziedalski opened 5 years ago
Thanks for the heads up! Your code should render now. Let me know if the problem persists.
I uninstalled using pip and re-downloaded the zip file, and installed again using the instructions, and this problem persists.
Here is a screenshot.
For the record, my specs are MacOS 10.11.6, Python 3.6.5, Tensorflow 1.9, but everything else is completely up to date.
Forgive my arrogance closing the issue before it was solved. Thanks again.
Are you using a Jupyter Notebook? If you are, can you repeat what you did above and then include the line:
%matplotlib notebook
before using the render function? Like so:
import gym
import gym_snake
%matplotlib notebook
## Creating environment
env = gym.make('snake-v0')
obs = env.reset()
## Observing snake for now
obs = env.reset()
for _ in range(5): # run for 1000 steps
env.render() # Render latest instance of game
action = [env.action_space.sample()] # Random action
env.step(action) # Implement action
env.close()
I believe the issue should be solved, but it would be great if you could verify.
No problem whatsoever, I'm glad in fact that a developer is taking such an active interest in eliminating bugs.
I actually use many custom setting for matplotlib, like %config InlineBackend.figure_format = 'retina'
, but I've confirmed none of them have any effect here.
Running the above, using notebook
as the backend, the screen is simply white now, and in the end only the last frame loads once the loop finishes, essentially creating the opposite of what was happening before with inline
.
I assume it's the last frame (only white until then) because the snake is nowhere to be seen.
However, I found the snake game does render if the script is run through the terminal, though that would be missing all the productive convenience of jupyter.
OpenAI gym
normally renders game in another window; would that be a new rendering possibility?
Hello. I found this seemingly flexible and aesthetic implementation of snake, and I wanted to try it out as soon as I could before training any model.
So, using the following code, I try to render a game with random movements gained from
env.action_space.sample()
, but what happens is only the first frame renders, and I get<Figure size 576x396 with 0 Axes>
returned for every frame thereafter.Other OpenAI
gym
environments render correctly for me, so what am I doing wrong, or is this a bug?My code: