graph-di5 / sky-shoot

Automatically exported from code.google.com/p/sky-shoot
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Server Bug #5

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Класс GameSession
private void TimerElapsedListener(object sender,EventArgs e)
Должно быть: 
if (!IsStarted) {
   StartGame(players.ToArray(), _gameLevel); 
   Start();
} 

Почему именно так -- иначе клиент не 
дождется ответа от JoinGame.

Original issue reported on code.google.com by F.Pavel91 on 20 Nov 2011 at 3:26

GoogleCodeExporter commented 9 years ago

Original comment by F.Pavel91 on 20 Nov 2011 at 3:28

GoogleCodeExporter commented 9 years ago
StartGame вызывается в Start()

Original comment by rrevena...@gmail.com on 20 Nov 2011 at 5:11