graphdeco-inria / gaussian-splatting

Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
https://repo-sam.inria.fr/fungraph/3d-gaussian-splatting/
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The VR support failed to connect to OpenXR #849

Open chen1325-star opened 3 months ago

chen1325-star commented 3 months ago

I got error

LINE 59, FUNC sibr::OpenXRRdrMode::OpenXRRdrMode Failed to connect to OpenXR

After the Meta Quest Link was updated.

cedric-chedaleux commented 3 months ago

Hello @chen1325-star,

Did you start the Oculus application before starting the SIBR_gaussianViewer? Can you dump the whole tracestack when you get the error?