(hierarchical_3d_gaussians) ubuntu@ubuntu:~/A/Pipelines/hierarchical-3d-gaussians$ SIBR_viewers/install/bin/SIBR_gaussianHierarchyViewer_app --path ${DATASET_DIR}/camera_calibration/aligned --scaffold ${DATASET_DIR}/output/scaffold/point_cloud/iteration_30000 --model-path ${DATASET_DIR}/output/merged.hier --images-path ${DATASET_DIR}/camera_calibration/rectified/images
[SIBR] -- INFOS --: Initialization of GLFW
[SIBR] -- INFOS --: OpenGL Version: 4.6.0 NVIDIA 545.23.06[major: 4, minor: 6]
Number of input Images to read: 325
Number of Cameras set up: 325
LOADSFM: Try to open /home/ubuntu/A/Pipelines/data/testtrack_out/camera_calibration/aligned/sparse/0/points3D.bin
Num 3D pts 44419
[SIBR] -- INFOS --: SfM Mesh '/home/ubuntu/A/Pipelines/data/testtrack_out/camera_calibration/aligned/sparse/0/points3d.bin successfully loaded. (44419) vertices detected. Init GL ...
[SIBR] -- INFOS --: Init GL mesh complete
USED RES (848,480) scene w h 848 : 480 NAME color_0001.png
Warning: GLParameter user_color does not exist in shader PointBased
[SIBR] -- INFOS --: Allowing up to 4719351 Gaussians in VRAM
[SIBR] ## ERROR ##: FILE /home/ubuntu/A/Pipelines/hierarchical-3d-gaussians/SIBR_viewers/src/projects/hierarchyviewer/renderer/HierarchyView.cpp
LINE 572, FUNC HierarchyView
ERROR: 999terminate called after throwing an instance of 'std::runtime_error'
what(): See log for message errors
Aborted (core dumped)
This is especially strange since i have:
1) trained and viewed other scenes using this codebase, all captured via the same method, cameras, etc
2) exported the scaffold and chunk pointclouds + cameras.json to other viewers such as antimatter. The scene itself looks fine.
Hi,
I trained a scene using this codebase, training ran fine. point clouds, cameras, etc are all valid.
When i run
to view the scene, my SIBR viewer crashes here:
This is especially strange since i have:
1) trained and viewed other scenes using this codebase, all captured via the same method, cameras, etc 2) exported the scaffold and chunk pointclouds + cameras.json to other viewers such as antimatter. The scene itself looks fine.
Any assistance with this is appreciated