Closed a-price closed 5 years ago
I have a robot model (https://github.com/a-price/robotiq_3finger_description) that has geometries in collision in the default state that are not adjacent nodes in the kinematic tree. This PR mimics functionality in e.g. MoveIt that can filter out default collisions (http://docs.ros.org/kinetic/api/moveit_tutorials/html/doc/urdf_srdf/urdf_srdf_tutorial.html#self-collisions, http://docs.ros.org/hydro/api/moveit_setup_assistant/html/doc/tutorial.html#step-2-generate-self-collision-matrix). Possibly a better option would be to have a collision checking configuration file.
This is a good fix. Thanks for the PR.
I have a robot model (https://github.com/a-price/robotiq_3finger_description) that has geometries in collision in the default state that are not adjacent nodes in the kinematic tree. This PR mimics functionality in e.g. MoveIt that can filter out default collisions (http://docs.ros.org/kinetic/api/moveit_tutorials/html/doc/urdf_srdf/urdf_srdf_tutorial.html#self-collisions, http://docs.ros.org/hydro/api/moveit_setup_assistant/html/doc/tutorial.html#step-2-generate-self-collision-matrix). Possibly a better option would be to have a collision checking configuration file.