Not only OpenGL objects are (ogl)context-wise. Other objects can be better in context wise understanding, like vertex array object manager. In this sense, or in common OOP sense, refactoring OpenglEntityTemplate's context wise functionality into seperate decorator-descriptor object, if possible.
Not only OpenGL objects are (ogl)context-wise. Other objects can be better in context wise understanding, like vertex array object manager. In this sense, or in common OOP sense, refactoring
OpenglEntityTemplate
's context wise functionality into seperate decorator-descriptor object, if possible.