Closed ghost closed 10 years ago
tellTarget is the same as Flash 3's
// this.foo.stop();
tellTarget("foo"){
stop();
}
// this._parent.stop();
tellTarget("../"){
stop();
}
// _root.stop();
tellTarget("/"){
stop();
}
fscommand is for LWF event system. In Flash action panel,
fscommand("event", "done");
In C#, you can handle the event as the following.
lwfObject.AddEventHandler("done", (movie, button) => {
// movie and button are where this event was invoked from
});
Thanks you very much!
Could you give me example about using telltarget, fscommand from flash in Unity?