Open nitroman123 opened 6 months ago
For example, if we add "Next Scene" and modified SampleWebView.cs as below, it works okay. I tested it for 2022.3.14f1.
diff --git a/sample/Assets/Scripts/SampleWebView.cs b/sample/Assets/Scripts/SampleWebView.cs
index faabee0..997f4f2 100644
--- a/sample/Assets/Scripts/SampleWebView.cs
+++ b/sample/Assets/Scripts/SampleWebView.cs
@@ -24,6 +24,7 @@ using UnityEngine;
using UnityEngine.Networking;
#endif
using UnityEngine.UI;
+using UnityEngine.SceneManagement;
public class SampleWebView : MonoBehaviour
{
@@ -202,6 +203,11 @@ public class SampleWebView : MonoBehaviour
{
var x = 10;
+ if (GUI.Button(new Rect(x, 10, 80, 80), "next scene")) {
+ SceneManager.LoadScene("NextScene");
+ }
+ x += 90;
+
GUI.enabled = (webViewObject == null) ? false : webViewObject.CanGoBack();
if (GUI.Button(new Rect(x, 10, 80, 80), "<")) {
webViewObject?.GoBack();
Could you please provide a modified sample app project that reproduces your issues?
this is the error that i face
also a problem with the margings while i set it to 190 from the top (190 doesnt change) it keeps giving me a small gap