Closed jonobarel-slatescience closed 1 month ago
The problem was that the build was using your distributed version of the Android plugin and not the custom compiled one. Once I was able to overwrite them in the build, the problem was solved.
Solution process:
install.sh
including custom classes
Hi! Following up on #1034, I'm trying to compile the plugin with our custom
CUnityPlayerActivity
class, and referencing it in AndroidManifest.xml.In your recent fix you removed the need for CUnityPlayer for non-5.6 versions, so I've made sure to override the deletion - I know the class goes into the aar file.
However, I'm constantly getting the error that the class is not found when loading the app to a device.
Is it possible that I'm not referencing the correct plugin when compiling for Android?