Open atraver opened 7 years ago
At least their code works without any issue so it isn't a bug (perhaps, from their perspective). As you pointed out, however, libmono.0.dylib is placed differently, while it still contains an old linkage:
$ otool -L /Applications/Unity/Unity.app/Contents/Frameworks/Mono/MonoEmbedRuntime/osx/libmono.0.dylib
/Applications/Unity/Unity.app/Contents/Frameworks/Mono/MonoEmbedRuntime/osx/libmono.0.dylib:
@executable_path/../Frameworks/MonoEmbedRuntime/osx/libmono.0.dylib (compatibility version 1.0.0, current version 1.0.0)
/usr/lib/libSystem.B.dylib (compatibility version 1.0.0, current version 125.2.11)
/usr/lib/libstdc++.6.dylib (compatibility version 7.0.0, current version 7.9.0)
For now, the following whould be a simple coutermeasure:
$ cd /Applications/Unity/Unity.app/Contents/Frameworks/
$ ln -s Mono/MonoEmbedRuntime .
I'll add some note in README.md.
Thanks. I also got a note from Unity QA that they've reproduced the bug locally and have sent it to their development team.
Here's Unity's response:
We decided to close this issue as Won't fix.
We don't support third parties linking and depending on the layout of dynamic libraries in our Editor install. Additionally, even if we update our dynamic library to have correct path burned in, it will still not fix plugin as it exists since it's looking in the old location.
Is there a way the webview plugin can be built without depending on the libmono lib?
I've found the solution: #223. Could you please try the latest.
Is there a way to create this symbolic link automatically during the import process (run the terminal code on pkg import)? I have a feeling I'm going to forget to run the bash commands every time I update Unity.
It does work though.
Have you tried the latest? With #223, you shouldn't need to make a symbolic link anymore.
I just installed latest (by deleting old files, and reinstalling with the unity package).
Now Unity hard crashes every time I load a scene with a webview.
Note: I get the same behaviour also when I use the symbolic link strategy
Unity Version: 2017.1.1f1 Mac Os X Version: 10.12.5
Are you creating the symbolic link via terminal? can you trace out the symlink to make sure it's going to the right location?
I have the same version as you and OS X 10.12.6 and have had luck with the symlink fix
I've tried both the symlink, and also pulling latest from master and installing that. Both give me the same crash behaviour
Here are the last 20 or so lines of ~/Library/Logs/Unity/Editor.log
Native extension for iOS target not found Native extension for OSXStandalone target not found Load scene 'Temp/__Backupscenes/0.backup' time: 1.069750 ms Fallback handler could not load library /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/libAssets/Plugins/WebView.bundle/Contents/MacOS/WebView Fallback handler could not load library /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/libAssets/Plugins/WebView.bundle/Contents/MacOS/WebView.dylib Fallback handler could not load library /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/libAssets/Plugins/WebView.bundle/Contents/MacOS/WebView.so Fallback handler could not load library /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/libAssets/Plugins/WebView.bundle/Contents/MacOS/WebView.bundle Receiving unhandled NULL exception Obtained 0 stack frames. Launching bug reporter
It would seem that the directory paths are still kind of broken?
$ pwd
/Applications/Unity/Unity.app/Contents/Frameworks/Mono
$ ls -alF
total 0
drwxrwxr-x 3 root admin 102 Aug 31 18:11 ./
drwxrwxr-x 21 root admin 714 Sep 19 15:46 ../
drwxrwxr-x 3 root admin 102 Aug 31 18:11 MonoEmbedRuntime/
Which isn't where the above library loads point to it would seem...
Update: A reinstall of Unity makes the directory structure look a little more like the expected one in the logs, but it's still incorrect:
/Applications/Unity/Unity.app/Contents/Mono
$ cd lib/
$ pwd
/Applications/Unity/Unity.app/Contents/Mono/lib
$ ls -alF
total 31728
drwxrwxr-x 45 root admin 1530 Jul 28 13:57 ./
drwxrwxr-x 5 root admin 170 Aug 31 18:10 ../
-rwxrwxr-x 1 root admin 1051464 Aug 31 18:01 libMonoPosixHelper.dylib*
-rwxrwxr-x 1 root admin 32332 Aug 31 18:01 libMonoSupportW.dylib*
-rwxrwxr-x 1 root admin 17628 Aug 31 18:01 libasprintf.0.dylib*
-rwxrwxr-x 1 root admin 129872 Aug 31 18:01 libatk-1.0.0.dylib*
-rwxrwxr-x 1 root admin 495004 Aug 31 18:01 libcairo.2.dylib*
-rwxrwxr-x 1 root admin 146384 Aug 31 18:01 libexpat.1.5.2.dylib*
-rwxrwxr-x 1 root admin 146384 Aug 31 18:01 libexpat.1.dylib*
-rwxrwxr-x 1 root admin 210012 Aug 31 18:01 libfontconfig.1.dylib*
-rwxrwxr-x 1 root admin 67372 Aug 31 18:01 libgailutil.18.dylib*
-rwxrwxr-x 1 root admin 1297060 Aug 31 18:01 libgdiplus.dylib*
-rwxrwxr-x 1 root admin 599420 Aug 31 18:01 libgdk-quartz-2.0.0.dylib*
-rwxrwxr-x 1 root admin 126324 Aug 31 18:01 libgdk_pixbuf-2.0.0.dylib*
-rwxrwxr-x 1 root admin 791276 Aug 31 18:01 libgettextlib-0.18.1.dylib*
-rwxrwxr-x 1 root admin 291052 Aug 31 18:01 libgettextpo.0.dylib*
-rwxrwxr-x 1 root admin 258760 Aug 31 18:01 libgettextsrc-0.18.1.dylib*
-rwxrwxr-x 1 root admin 41076 Aug 31 18:01 libgif.4.1.6.dylib*
-rwxrwxr-x 1 root admin 698344 Aug 31 18:01 libgio-2.0.0.dylib*
-rwxrwxr-x 1 root admin 126672 Aug 31 18:01 libglade-2.0.0.0.7.dylib*
-rwxrwxr-x 1 root admin 126672 Aug 31 18:01 libglade-2.0.0.dylib*
-rwxrwxr-x 1 root admin 1011692 Aug 31 18:01 libglib-2.0.0.dylib*
-rwxrwxr-x 1 root admin 31008 Aug 31 18:01 libgmodule-2.0.0.dylib*
-rwxrwxr-x 1 root admin 289912 Aug 31 18:01 libgobject-2.0.0.dylib*
-rwxrwxr-x 1 root admin 36856 Aug 31 18:01 libgthread-2.0.0.dylib*
-rwxrwxr-x 1 root admin 4314544 Aug 31 18:01 libgtk-quartz-2.0.0.dylib*
-rwxrwxr-x 1 root admin 73236 Aug 31 18:01 libigemacintegration.0.0.0.dylib*
-rwxrwxr-x 1 root admin 48520 Aug 31 18:01 libikvm-native.dylib*
-rw-rw-r-- 1 root admin 56584 Aug 31 18:01 libintl.8.dylib
-rwxrwxr-x 1 root admin 233660 Aug 31 18:01 libjpeg.8.dylib*
-rwxrwxr-x 1 root admin 30828 Aug 31 18:01 libmono-profiler-aot.0.dylib*
-rwxrwxr-x 1 root admin 30828 Aug 31 18:01 libmono-profiler-aot.dylib*
-rwxrwxr-x 1 root admin 34972 Aug 31 18:01 libmono-profiler-cov.0.dylib*
-rwxrwxr-x 1 root admin 34972 Aug 31 18:01 libmono-profiler-cov.dylib*
-rwxrwxr-x 1 root admin 349460 Aug 31 18:01 libpango-1.0.0.dylib*
-rwxrwxr-x 1 root admin 102856 Aug 31 18:01 libpangocairo-1.0.0.dylib*
-rwxrwxr-x 1 root admin 388380 Aug 31 18:01 libpixman-1.0.dylib*
-rwxrwxr-x 1 root admin 161276 Aug 31 18:01 libpng.3.dylib*
-rwxrwxr-x 1 root admin 159368 Aug 31 18:01 libpng12.0.dylib*
-rwxrwxr-x 1 root admin 477524 Aug 31 18:01 libsqlite3.0.dylib*
-rwxrwxr-x 1 root admin 359144 Aug 31 18:01 libtiff.3.8.2.dylib*
-rwxrwxr-x 1 root admin 26520 Aug 31 18:01 libtiffxx.3.8.2.dylib*
-rwxrwxr-x 1 root admin 1263912 Aug 31 18:01 libxml2.2.6.30.dylib*
drwxrwxr-x 7 root admin 238 Jul 28 13:57 mono/
-rwxrwxr-x 1 root admin 303 Aug 31 18:01 patch_dylibs_to_be_relocatable*
Here's the weird thing though right... Why should it be looking for WebView, WebView.dylib and other non-standard Unity files inside Unity.app? Do I perhaps have some project setting or something somewhere that is resolving the directories to the wrong place? Or is there a compile step somewhere that I am missing that generates out the files missing above and puts them inside Unity.app?
More weirdness - when I build the project now, I get this:
Building Solution: ************* (Debug)
Building: Assembly-CSharp-firstpass (Debug)
Build started 9/19/2017 5:52:57 PM.
__________________________________________________
Project "/Users/***********/traveleresnoteunity/*************/Assembly-CSharp-firstpass.csproj" (Build target(s)):
Target PrepareForBuild:
Configuration: Debug Platform: AnyCPU
Target GetFrameworkPaths:
/Applications/Unity/MonoDevelop.app/Contents/Frameworks/Mono.framework/Versions/Current/lib/mono/4.5/Microsoft.Common.targets: warning : TargetFrameworkVersion 'v4.6' not supported by this toolset (ToolsVersion: 4.0).
Target GetReferenceAssemblyPaths:
/Applications/Unity/MonoDevelop.app/Contents/Frameworks/Mono.framework/Versions/Current/lib/mono/4.5/Microsoft.Common.targets: warning : Unable to find framework corresponding to the target framework moniker '.NETFramework,Version=v4.6'. Framework assembly references will be resolved from the GAC, which might not be the intended behavior.
Target ResolveAssemblyReferences:
/Applications/Unity/MonoDevelop.app/Contents/Frameworks/Mono.framework/Versions/Current/lib/mono/4.5/Microsoft.Common.targets: warning : Reference 'System.XML' not resolved
For searchpath {CandidateAssemblyFiles}
Warning: {CandidateAssemblyFiles} not supported currently
For searchpath {HintPathFromItem}
HintPath attribute not found
For searchpath {TargetFrameworkDirectory}
For searchpath {PkgConfig}
Considered System.XML, but could not find in any pkg-config files.
For searchpath {GAC}
Considered System.XML, but could not find in the GAC.
For searchpath {RawFileName}
Considered '/Users/******_iMac4/traveleresnoteunity/*************/System.XML' as a file, but the file does not exist
For searchpath Temp/bin/Debug/
Considered '/Users/******_iMac4/traveleresnoteunity/*************/Temp/bin/Debug/System.XML' as a file, but the file does not exist
Considered '/Users/******_iMac4/traveleresnoteunity/*************/Temp/bin/Debug/System.XML.exe' as a file, but the file does not exist
Considered '/Users/******_iMac4/traveleresnoteunity/*************/Temp/bin/Debug/System.XML.dll' as a file, but the file does not exist
Target GenerateSatelliteAssemblies:
No input files were specified for target GenerateSatelliteAssemblies, skipping.
Target GenerateTargetFrameworkMonikerAttribute:
Skipping target "GenerateTargetFrameworkMonikerAttribute" because its outputs are up-to-date.
Target CoreCompile:
Tool /Applications/Unity/MonoDevelop.app/Contents/Frameworks/Mono.framework/Versions/Current/lib/mono/4.5/mcs.exe execution started with arguments: /noconfig /debug:full /debug+ /optimize- /out:obj/Debug/Assembly-CSharp-firstpass.dll Assets/Plugins/UnityChannel/XiaomiSupport/AppStoreSettings.cs Assets/Plugins/UnityPurchasing/script/ComboBox.cs Assets/Plugins/UnityPurchasing/script/Demo/DemoInventory.cs Assets/Plugins/UnityPurchasing/script/IAPButton.cs Assets/Plugins/UnityPurchasing/script/IAPConfigurationHelper.cs Assets/Plugins/UnityPurchasing/script/IAPDemo.cs Assets/Plugins/UnityPurchasing/script/PurchasingCheck.cs Assets/Plugins/WebViewObject.cs /target:library /unsafe+ /define:"DEBUG;TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_1_1;UNITY_2017_1;UNITY_2017;PLATFORM_ARCH_64;UNITY_64;UNITY_PURCHASING;UNITY_ANALYTICS;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_GENERICS;ENABLE_PVR_GI;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_RUNTIME_NAVMESH_BUILDING;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_DIRECTOR;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_TIMELINE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;ENABLE_NATIVE_ARRAY;ENABLE_SPRITE_MASKING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;ENABLE_MONO_BDWGC;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;INCLUDE_PUBNUB;ENABLE_PLAYMODE_TESTS_RUNNER;ENABLE_VIDEO;ENABLE_RMGUI;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_STYLE_SHEETS;UNITY_STANDALONE_OSX;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_GAMECENTER;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_VR;ENABLE_MODULAR_UNITYENGINE_ASSEMBLIES;ENABLE_CLUSTERINPUT;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_OSX;ENABLE_NATIVE_ARRAY_CHECKS;UNITY_TEAM_LICENSE" /nowarn:0169 /langversion:6 /nostdlib /reference:/Applications/Unity/MonoDevelop.app/Contents/Frameworks/Mono.framework/Versions/Current/lib/mono/gac/System/4.0.0.0__b77a5c561934e089/System.dll /reference:/Applications/Unity/MonoDevelop.app/Contents/Frameworks/Mono.framework/Versions/Current/lib/mono/gac/System.Runtime.Serialization/4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll /reference:/Applications/Unity/MonoDevelop.app/Contents/Frameworks/Mono.framework/Versions/Current/lib/mono/gac/System.Xml.Linq/4.0.0.0__b77a5c561934e089/System.Xml.Linq.dll /reference:/Applications/Unity/Unity.app/Contents/Managed/UnityEngine.dll /reference:/Applications/Unity/Unity.app/Contents/Managed/UnityEditor.dll /reference:/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll /reference:/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll /reference:/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll /reference:/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/TestRunner/net35/unity-custom/nunit.framework.dll /reference:/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Timeline/RuntimeEditor/UnityEngine.Timeline.dll /reference:/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll /reference:/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll /reference:/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll /reference:/Users/******_iMac4/traveleresnoteunity/*************/Assets/Plugins/MsgPack.dll /reference:/Users/******_iMac4/traveleresnoteunity/*************/Assets/Plugins/UnityChannel/ChannelPurchase.dll /reference:/Users/******_iMac4/traveleresnoteunity/*************/Assets/Plugins/UnityChannel/UnityStore.dll /reference:/Users/******_iMac4/traveleresnoteunity/*************/Assets/Plugins/UnityPurchasing/Bin/Editor.dll /reference:/Users/******_iMac4/traveleresnoteunity/*************/Assets/Plugins/UnityPurchasing/Bin/Purchasing.Common.dll /reference:/Users/******_iMac4/traveleresnoteunity/*************/Assets/Plugins/UnityPurchasing/Bin/Stores.dll /reference:/Users/******_iMac4/traveleresnoteunity/*************/Assets/Plugins/UnityPurchasing/Bin/Apple/Apple.dll /reference:/Users/******_iMac4/traveleresnoteunity/*************/Assets/Plugins/UnityPurchasing/Bin/Facebook/FacebookStore.dll /reference:/Users/******_iMac4/traveleresnoteunity/*************/Assets/Plugins/UnityPurchasing/Bin/Security/live/Security.dll /reference:/Users/******_iMac4/traveleresnoteunity/*************/Assets/Plugins/UnityPurchasing/Bin/Tizen/Tizen.dll /reference:/Users/******_iMac4/traveleresnoteunity/*************/Assets/Plugins/UnityPurchasing/winrt/winrt.dll /reference:/Applications/Unity/MonoDevelop.app/Contents/Frameworks/Mono.framework/Versions/Current/lib/mono/gac/System.Core/4.0.0.0__b77a5c561934e089/System.Core.dll /warn:4
CSC: error CS0518: The predefined type `System.Object' is not defined or imported
CSC: error CS0518: The predefined type `System.ValueType' is not defined or imported
CSC: error CS0518: The predefined type `System.Attribute' is not defined or imported
CSC: error CS0518: The predefined type `System.Int32' is not defined or imported
CSC: error CS0518: The predefined type `System.UInt32' is not defined or imported
CSC: error CS0518: The predefined type `System.Int64' is not defined or imported
CSC: error CS0518: The predefined type `System.UInt64' is not defined or imported
CSC: error CS0518: The predefined type `System.Single' is not defined or imported
CSC: error CS0518: The predefined type `System.Double' is not defined or imported
CSC: error CS0518: The predefined type `System.Char' is not defined or imported
CSC: error CS0518: The predefined type `System.Int16' is not defined or imported
CSC: error CS0518: The predefined type `System.Decimal' is not defined or imported
CSC: error CS0518: The predefined type `System.Boolean' is not defined or imported
CSC: error CS0518: The predefined type `System.SByte' is not defined or imported
CSC: error CS0518: The predefined type `System.Byte' is not defined or imported
CSC: error CS0518: The predefined type `System.UInt16' is not defined or imported
CSC: error CS0518: The predefined type `System.String' is not defined or imported
CSC: error CS0518: The predefined type `System.Enum' is not defined or imported
CSC: error CS0518: The predefined type `System.Delegate' is not defined or imported
CSC: error CS0518: The predefined type `System.MulticastDelegate' is not defined or imported
CSC: error CS0518: The predefined type `System.Void' is not defined or imported
CSC: error CS0518: The predefined type `System.Array' is not defined or imported
CSC: error CS0518: The predefined type `System.Type' is not defined or imported
CSC: error CS0518: The predefined type `System.Collections.IEnumerator' is not defined or imported
CSC: error CS0518: The predefined type `System.Collections.IEnumerable' is not defined or imported
CSC: error CS0518: The predefined type `System.IDisposable' is not defined or imported
CSC: error CS0518: The predefined type `System.IntPtr' is not defined or imported
CSC: error CS0518: The predefined type `System.UIntPtr' is not defined or imported
CSC: error CS0518: The predefined type `System.RuntimeFieldHandle' is not defined or imported
CSC: error CS0518: The predefined type `System.RuntimeTypeHandle' is not defined or imported
CSC: error CS0518: The predefined type `System.Exception' is not defined or imported
Task "Csc" execution -- FAILED
Done building target "CoreCompile" in project "/Users/******_iMac4/traveleresnoteunity/*************/Assembly-CSharp-firstpass.csproj".-- FAILED
Done building project "/Users/******_iMac4/traveleresnoteunity/*************/Assembly-CSharp-firstpass.csproj".-- FAILED
Build FAILED.
Warnings:
/Users/******_iMac4/traveleresnoteunity/*************/Assembly-CSharp-firstpass.csproj (Build) ->
/Applications/Unity/MonoDevelop.app/Contents/Frameworks/Mono.framework/Versions/Current/lib/mono/4.5/Microsoft.Common.targets (GetFrameworkPaths target) ->
/Applications/Unity/MonoDevelop.app/Contents/Frameworks/Mono.framework/Versions/Current/lib/mono/4.5/Microsoft.Common.targets: warning : TargetFrameworkVersion 'v4.6' not supported by this toolset (ToolsVersion: 4.0).
/Users/******_iMac4/traveleresnoteunity/*************/Assembly-CSharp-firstpass.csproj (Build) ->
/Applications/Unity/MonoDevelop.app/Contents/Frameworks/Mono.framework/Versions/Current/lib/mono/4.5/Microsoft.Common.targets (GetReferenceAssemblyPaths target) ->
/Applications/Unity/MonoDevelop.app/Contents/Frameworks/Mono.framework/Versions/Current/lib/mono/4.5/Microsoft.Common.targets: warning : Unable to find framework corresponding to the target framework moniker '.NETFramework,Version=v4.6'. Framework assembly references will be resolved from the GAC, which might not be the intended behavior.
/Users/******_iMac4/traveleresnoteunity/*************/Assembly-CSharp-firstpass.csproj (Build) ->
/Applications/Unity/MonoDevelop.app/Contents/Frameworks/Mono.framework/Versions/Current/lib/mono/4.5/Microsoft.Common.targets (ResolveAssemblyReferences target) ->
/Applications/Unity/MonoDevelop.app/Contents/Frameworks/Mono.framework/Versions/Current/lib/mono/4.5/Microsoft.Common.targets: warning : Reference 'System.XML' not resolved
Errors:
/Users/******_iMac4/traveleresnoteunity/*************/Assembly-CSharp-firstpass.csproj (Build) ->
/Applications/Unity/MonoDevelop.app/Contents/Frameworks/Mono.framework/Versions/Current/lib/mono/4.5/Microsoft.CSharp.targets (CoreCompile target) ->
CSC: error CS0518: The predefined type `System.Object' is not defined or imported
CSC: error CS0518: The predefined type `System.ValueType' is not defined or imported
CSC: error CS0518: The predefined type `System.Attribute' is not defined or imported
CSC: error CS0518: The predefined type `System.Int32' is not defined or imported
CSC: error CS0518: The predefined type `System.UInt32' is not defined or imported
CSC: error CS0518: The predefined type `System.Int64' is not defined or imported
CSC: error CS0518: The predefined type `System.UInt64' is not defined or imported
CSC: error CS0518: The predefined type `System.Single' is not defined or imported
CSC: error CS0518: The predefined type `System.Double' is not defined or imported
CSC: error CS0518: The predefined type `System.Char' is not defined or imported
CSC: error CS0518: The predefined type `System.Int16' is not defined or imported
CSC: error CS0518: The predefined type `System.Decimal' is not defined or imported
CSC: error CS0518: The predefined type `System.Boolean' is not defined or imported
CSC: error CS0518: The predefined type `System.SByte' is not defined or imported
CSC: error CS0518: The predefined type `System.Byte' is not defined or imported
CSC: error CS0518: The predefined type `System.UInt16' is not defined or imported
CSC: error CS0518: The predefined type `System.String' is not defined or imported
CSC: error CS0518: The predefined type `System.Enum' is not defined or imported
CSC: error CS0518: The predefined type `System.Delegate' is not defined or imported
CSC: error CS0518: The predefined type `System.MulticastDelegate' is not defined or imported
CSC: error CS0518: The predefined type `System.Void' is not defined or imported
CSC: error CS0518: The predefined type `System.Array' is not defined or imported
CSC: error CS0518: The predefined type `System.Type' is not defined or imported
CSC: error CS0518: The predefined type `System.Collections.IEnumerator' is not defined or imported
CSC: error CS0518: The predefined type `System.Collections.IEnumerable' is not defined or imported
CSC: error CS0518: The predefined type `System.IDisposable' is not defined or imported
CSC: error CS0518: The predefined type `System.IntPtr' is not defined or imported
CSC: error CS0518: The predefined type `System.UIntPtr' is not defined or imported
CSC: error CS0518: The predefined type `System.RuntimeFieldHandle' is not defined or imported
CSC: error CS0518: The predefined type `System.RuntimeTypeHandle' is not defined or imported
CSC: error CS0518: The predefined type `System.Exception' is not defined or imported
3 Warning(s)
31 Error(s)
---------------------- Done ----------------------
Build: 31 errors, 3 warnings
So I don't know... I was using an old computer with an oooold version of Unity installed... And I updated it today to the newest version of Unity. But it feels like the installer isn't picking up on Mono pre-requisites or something? I'm not really sure, but now the whole project is unbuildable :/
It turns out if I go back to the editor and change the Player settings and turn Scripting Runtime Version to 3.5 from 4.6 this solves these problems. BUT it causes me problems in other ways (specifically with AesCryptoServiceProvider())...
I've put an experimental support for 4.6: https://github.com/gree/unity-webview/pull/248 . It cannot be merged to the master for now but enables to run with the 4.6 runtime.
ありがとうございます! I'll try it shortly
Ok I spent all day trying to get the 4.6 patch working with no success..
I have rolled back to master, and .NET 3.5 but the webview is still crashing... (The metal->OpenGL commit has been applied as have the symbolic link ones)
I get no real clues in the log, just a hard OS crash every time it loads up. I've attached the OS generated crash report in case it gives any clues, but I'm really running out of leads to try with this... WebViewCrashReport.txt
Here are the steps I am taking to get to this point:
cd project/Assets/Plugins
rm WebView.bundle/ WebView.bundle.meta WebViewObject.cs...... And all the others
Close Unity
cd ../../.. (out of project)
git clone https://github.com/gree/unity-webview.git
cd unity-webview/dist
unzip the zip
drag the files over to the Assets directory
Delete the Library folder
Open Unity
Preferences->GI Cache->Clear cache (just in case...)
Run the project
Project hard crashes
Any help would be really appreciated, we've lost a couple of days with these issues... Thank you in advance!
unzip the zip
drag the files over to the Assets directory
This part may delete unrelated files under Assets. As noted in https://github.com/gree/unity-webview/pull/248#issuecomment-330754401, the following steps are better:
cd your-project-folder
unzip /foo/bar/unity-webivew/dist/unity-webview.zip
In your WebViewCrashReport.txt, the crash occurs when UnitySendCallMessage() is called:
6 libsystem_platform.dylib 0x00007fffc1c76b3a _sigtramp + 26
7 ??? 000000000000000000 0 + 0
8 libmono.0.dylib 0x000000015e666e17 mono_domain_get + 19
9 net.gree.unitywebview.WebView 0x00000001268890e8 UnitySendMessage(char const*, char const*, char const*) + 134
in which any of arguments for UnitySendMessage() seems null. Was the game object with WebViewObject correctly initialized? As you might confirm, the sample app in the master branch works without any crash so there should be some differences causing the issue. If you can send me a minimum project that reproduces the issue, I'll investigate it.
There's a few bits for me to chase up here, thanks for the help
You were correct, there was a couple of application level bugs at this point that were causing this crash. Thanks so much for your support @KojiNakamaru
That's good!
I'm trying to upgrade from Unity 5.5.3p3 to 2017.1f03. The WebView plugin is not working in the Unity Editor when running on my macOS machine. I receive this error in the console:
One thing I've noticed is that Unity changed the location of the
libmono.0.dylib
file between 5.5 and 2017.1 (not sure about 5.6). Whereas before it was located inUnity.app/Contents/Frameworks/MonoEmbedRuntime/osx
, it's now inUnity.app/Contents/Frameworks/Mono/MonoEmbedRuntime/osx
, presumably to support the upgraded Mono engine work they're performing (there's also aMonoBleedingEdge
directory as a sibling to theMono
directory).I'm not sure if this is a Unity bug or something you can fix with your plugin but wanted to bring it up here. I'll also be filing a Unity bug just in case.