Open Dentatum opened 8 months ago
There is no logic implemented (at the moment) to calculate the amount of usages out of one cartridge. Will look into that for a future improvements, but I am afraid it would require to rework ammo system a bit.
Going around a bit about this topic, maybe an option in the dropdown list that allows to set custom ammo name? So new ammunition item can be created and attached the same way as the existing ones.
Hello!
Not sure if bug or a different approach, but the fungicide rifle is not showing a maximum amount of ammo in the magazine. Reload mechanics associated with ammunition are not working with it either (ie click on ammo and gets it from the inventory in order to reload).
Technically, for each cartridge, it must be generated 10 loads on the fungicide, but as a workaround, 10 cartridges can be made easier in order to be loaded in the magazine.
Thank you!