Hello! I've been thinking some ideas to enhance damage display among character sheets.
Player Character: Currently, damage is presented at its raw BOD+Force formula. Could it be displayed on final value? i.e. Instead of 2+F/3, showing 5 (for a BOD+Force 8D dude)
Player Character/NPC/FH/Aberrant
Showing the type of damage the weapon is applying next to its value, since in both weapon/attack sheets it's a customizable parameter.
Hello! I've been thinking some ideas to enhance damage display among character sheets.
Player Character: Currently, damage is presented at its raw BOD+Force formula. Could it be displayed on final value? i.e. Instead of 2+F/3, showing 5 (for a BOD+Force 8D dude)![image](https://github.com/greedyj4ck/DEGENESIS-FoundryVTT/assets/148975371/9103696e-9617-4b6d-bec1-017a39ff3fa7)
Player Character/NPC/FH/Aberrant Showing the type of damage the weapon is applying next to its value, since in both weapon/attack sheets it's a customizable parameter.
![image](https://github.com/greedyj4ck/DEGENESIS-FoundryVTT/assets/148975371/b6e705e9-35d7-43c0-8948-5961ec8b00ac)
Something like...![image](https://github.com/greedyj4ck/DEGENESIS-FoundryVTT/assets/148975371/614ae60f-50e8-4ab2-9b13-6dfd4ace7f11)
Thank you!