26 is essentially done, however the result is unacceptably slow and the app is almost unusable.
To fix this there should be a compromise between speed and visuals. For now delayed map rendering will be enough. It means upon changing the view or rotating the Globe rendering of the map will stop until getting new calculations of tile texture and corresponding vertices array. So there may (and probably will) be time when user will see no map tiles and will be moving "blindly". At least it will allow keep fast rotating and moving speed.
26 is essentially done, however the result is unacceptably slow and the app is almost unusable.
To fix this there should be a compromise between speed and visuals. For now delayed map rendering will be enough. It means upon changing the view or rotating the Globe rendering of the map will stop until getting new calculations of tile texture and corresponding vertices array. So there may (and probably will) be time when user will see no map tiles and will be moving "blindly". At least it will allow keep fast rotating and moving speed.