Currently TileManager will not send tiles in case one of the requested tiles was not downloaded. This prevents further work, no new map updates will be provided and the app must be restarted to get it working properly.
Should have retry counter and even if reaches zero and give error all other tile must be sent. It's better to have gaps in map then no map at all.
Currently TileManager will not send tiles in case one of the requested tiles was not downloaded. This prevents further work, no new map updates will be provided and the app must be restarted to get it working properly.
Should have retry counter and even if reaches zero and give error all other tile must be sent. It's better to have gaps in map then no map at all.