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Feedback 06/09/2012
#15
Open
longtrieu
opened
12 years ago
longtrieu
commented
12 years ago
Light up the letters of the fireball (shot from the boss dragons), as they are typed
Pause screen and End-game screen: Change the "Menu" and "Back" buttons
Tell users they can play with others
Instructions for multiplayer: turn on Bluetooth
Test multiplayer over Wi-Fi
Bluetooth bug - we had to kill and restart the game to get it to work
I ( i ) and l ( L ) look the same
Time resync when a player re-joins: set current round length to the longest remaining time of all connected players
Winning player animation looks like the player is gaining health - try changing this
Score Multiplier - how does it work?
At the end of each round, change every 1000 points into a star
Score reset at the end of each round, so players can compete to win, round-by-round
Maybe the winning player gets num-players extra stars (only for games with 2+ players)
Use stars to buy stuff
Show players' WPM (Words Per Minute) typing speed
Interstitial ad between rounds (not sure if it's full-screen, but it does dominate the screen for a while)
longtrieu
commented
12 years ago
These are fixed:
Light up the letters of the fireball (shot from the boss dragons), as they are typed
Pause screen and End-game screen: Change the "Menu" and "Back" buttons
Tell users they can play with others
Instructions for multiplayer: turn on Bluetooth
Test multiplayer over Wi-Fi - It works.
Bluetooth bug - we had to kill and restart the game to get it to work
Time resync when a player re-joins: set current round length to the longest remaining time of all connected players
Winning player animation looks like the player is gaining health - try changing this
Score Multiplier - how does it work? - Please refer to the document.
At the end of each round, change every 1000 points into a star - I think 500 points is more suitable.
Score reset at the end of each round, so players can compete to win, round-by-round
Use stars to buy stuff
Show players' WPM (Words Per Minute) typing speed
Interstitial ad between rounds (not sure if it's full-screen, but it does dominate the screen for a while)
These are remaining:
Maybe the winning player gets num-players extra stars (only for games with 2+ players)
We may not fix these:
I ( i ) and l ( L ) look the same