Open Usnul opened 5 years ago
You might want to check out Steam Auto-Cloud for binary files. Should work out of the box using their web interface. (https://partner.steamgames.com/doc/features/cloud)
Thanks Danny, thanks for the suggestion! I wanted to use an API to side-step potential multiple-writer issues and data corruption resulting from that. Just in case someone manages to launch multiple copies of the game on the same machine.
Hey, I'm loving greenworks.
Are there any plans to provide a binary interface. I'm currently having to convert my data to base64 in order to push it into the cloud, feels a bit awkward, since I can see that greenworks converts string to c_str under the hood, which I assume is just a bunch of bytes (
char
s).Specifically I'm thinking of js ArrayBuffer class or Uint8Array