What steps will reproduce the problem?
1. Start a game with Forge, Bazaar, and Wharf. (Other combinations would
probably work too.)
2. Let the AI trash more than 5 cards in one turn.
3. The achievement will be triggered.
What is the expected output? What do you see instead?
I expect the achievement to be triggered only when I satisfy its conditions.
Instead, the achievement was triggered when the AI satisfied them.
What version of the product are you using? On what operating system?
1.9.b16.
Original issue reported on code.google.com by paulj...@gmail.com on 11 Dec 2011 at 9:25
Original issue reported on code.google.com by
paulj...@gmail.com
on 11 Dec 2011 at 9:25