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spite-framework
The Spite Framework is a C# library meant to simplify designing and implementing turn-based gameplay by providing some boilerplate code.
MIT License
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Discrete Team Managers should try to untap all teammates on a team when it becomes that team's turn or when the turn ends
#64
greenstack
closed
1 year ago
0
48 turn numbers
#63
greenstack
closed
2 years ago
0
58 iteam members as ilist
#62
greenstack
closed
2 years ago
0
Update tappable characters to consume "actions"
#61
greenstack
closed
1 year ago
0
Add events to stats for when values are change
#60
greenstack
closed
1 year ago
0
Update Maximum Version of C# to 8.0
#59
greenstack
closed
2 years ago
1
Change ITeam.Members from ICollection to IList
#58
greenstack
closed
2 years ago
0
Commands with a null executor cause exceptions
#57
greenstack
closed
1 year ago
0
Reactions now require a reference to their causing action.
#56
greenstack
closed
2 years ago
0
Resources don't work with Unity
#55
greenstack
opened
2 years ago
2
53 serializable stats
#54
greenstack
closed
2 years ago
0
Give stat types the serializable attribute
#53
greenstack
closed
2 years ago
0
Let collections of teammates be added to a team
#52
greenstack
closed
1 year ago
0
Simplify getting the player with priority
#51
greenstack
closed
1 year ago
0
Basic stats
#50
greenstack
closed
3 years ago
0
Implement some Int Stat
#49
greenstack
closed
2 years ago
1
Allow turn managers to track turn numbers and know when the turn number has incremented
#48
greenstack
closed
2 years ago
1
Battle End Condition Builder/Class
#47
greenstack
closed
1 year ago
0
39 team scheme improvements
#46
greenstack
closed
3 years ago
0
Clean up the codebase
#45
greenstack
closed
1 year ago
1
Update Arena Builder unit tests
#44
greenstack
closed
1 year ago
0
Add events to Teams to allow others to listen for its change in status
#43
greenstack
closed
1 year ago
0
Add events for teams to listen to teammates' status
#42
greenstack
closed
1 year ago
0
Explore pre-battle phase
#41
greenstack
closed
1 year ago
0
Rename TurnSchemeType to DefaultTurnScheme or TurnScheme
#40
greenstack
closed
1 year ago
0
Allow for Team-based Turn Schemes for Teams without tappable entities
#39
greenstack
closed
3 years ago
1
30 net framework
#38
greenstack
closed
3 years ago
0
33 pr actions
#37
greenstack
closed
3 years ago
0
33 pr actions
#36
greenstack
closed
3 years ago
0
Issue #33: Trying to get the actions to trigger on PRs to the base br…
#35
greenstack
closed
3 years ago
0
29 max c sharp version
#34
greenstack
closed
3 years ago
0
Trigger actions for merge requests into the default branch
#33
greenstack
closed
3 years ago
0
Automatically Publish Releases to NuGet
#32
greenstack
closed
3 years ago
2
26 .net framework support
#31
greenstack
closed
3 years ago
0
No Pipeline for .NET Framework Exists Yet
#30
greenstack
closed
3 years ago
1
Ensure New Code Is Compatible with Minimum Supported Unity Version
#29
greenstack
closed
3 years ago
2
Issue #27: Updated properties in Spite.csproj
#28
greenstack
closed
3 years ago
0
Update project version in Spite.csproj
#27
greenstack
closed
3 years ago
0
Get Spite working with .NET projects
#26
greenstack
closed
3 years ago
3
Issue #24: Add Commands to tap all units at once
#25
greenstack
closed
3 years ago
0
Add a TapAllUnitsCommand
#24
greenstack
closed
3 years ago
0
21 team count optional
#23
greenstack
closed
3 years ago
0
20 Discrete Team Turn Manager
#22
greenstack
closed
3 years ago
0
Don't require team count to be set on ArenaBuilder
#21
greenstack
closed
3 years ago
0
Concrete Turn Managers: Team/Player-Based
#20
greenstack
closed
3 years ago
2
12 unity integration
#19
greenstack
closed
3 years ago
0
Add Stat types
#18
greenstack
opened
3 years ago
2
13 split repos
#17
greenstack
closed
3 years ago
0
Move complex documentation from README to project wiki
#16
greenstack
closed
2 years ago
1
Merge 0.2.0-alpha into dev
#15
greenstack
closed
3 years ago
0
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