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gregcarlin
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Blokus
Final project for CS0320 (Software Engineering)
https://blokus.online
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Frontend displays inaccurate end game scores until refresh
#50
gregcarlin
opened
8 years ago
0
Move Timer
#49
DarthCalculus
closed
8 years ago
0
Frontend corner checking doesn't properly take into account first move
#48
gregcarlin
closed
8 years ago
0
Double submission causes random move message to display
#47
gregcarlin
closed
8 years ago
0
Random tips on main page
#46
gregcarlin
closed
8 years ago
0
Inform user when they no longer have any moves available
#45
gregcarlin
closed
8 years ago
0
Game results should better display 2 player and local games
#44
gregcarlin
closed
8 years ago
0
Finishing 2-player game requires refresh to display "game completed"
#43
gregcarlin
closed
8 years ago
0
End user documentation
#42
gregcarlin
closed
8 years ago
0
Highlight selected (unsubmitted) piece
#41
gregcarlin
closed
8 years ago
0
Colored icons showing whether a game has started or not
#40
tabebe
closed
8 years ago
0
GREGWHY DOESNOT SORT!!!
#39
DarthCalculus
closed
8 years ago
0
Display Game Results to players when the game is finished.
#38
DarthCalculus
closed
8 years ago
0
Frontend timer display needs to better handle large times
#37
gregcarlin
closed
8 years ago
0
Coordinates of button overlay is sometimes a bit off
#36
gregcarlin
closed
8 years ago
0
Make it look dank af
#35
gregcarlin
opened
8 years ago
0
Highlight available corners when placing a piece
#34
gregcarlin
closed
8 years ago
1
Current games list should indicate if game is public/private/local
#33
gregcarlin
closed
8 years ago
0
Indication that a move was randomly placed
#32
gregcarlin
closed
8 years ago
0
Web sockets are sending too many messages
#31
gregcarlin
closed
8 years ago
0
Support for inaccurate system times
#30
gregcarlin
closed
8 years ago
0
Disable adjustment buttons that don't make sense
#29
gregcarlin
closed
8 years ago
0
Background for adjustment (flip, rotate, etc) buttons
#28
gregcarlin
closed
8 years ago
0
Only live update frontend if data is from current game
#27
gregcarlin
closed
8 years ago
0
Display a logged-in user's username next to the sign out button
#26
gregcarlin
closed
8 years ago
0
The list of public games should refresh when someone makes a game
#25
aaronzhang1
closed
8 years ago
0
Submitting move right as timer runs out
#24
aaronzhang1
closed
8 years ago
0
Add an interface somewhere
#23
gregcarlin
closed
8 years ago
1
fuck you george
#22
gregcarlin
closed
8 years ago
1
Support for working 2-player games
#21
gregcarlin
closed
8 years ago
0
If you're in the game, a join link should redirect to the play link
#20
gregcarlin
closed
8 years ago
0
Live updating for random moves
#19
gregcarlin
closed
8 years ago
0
Only allow user to submit piece if in valid location
#18
gregcarlin
closed
8 years ago
0
Only show join game link if game isn't full
#17
gregcarlin
closed
8 years ago
0
Compatibility between coordinate systems on frontend and backend
#16
gregcarlin
closed
8 years ago
0
An indication of whose corner is who's before the game starts
#15
gregcarlin
closed
8 years ago
0
Better handling of end game (game over screen)
#14
gregcarlin
closed
8 years ago
0
Remove extra spacing on either side of available piece pallette
#13
gregcarlin
closed
8 years ago
0
Updates to frontend timer specification in create new game form
#12
gregcarlin
closed
8 years ago
0
Frontend needs to properly load whose turn it currently is
#11
gregcarlin
closed
8 years ago
0
Redirect from http -> https if using secure version
#10
gregcarlin
closed
8 years ago
0
Support for untimed (timer=0) games
#9
gregcarlin
closed
8 years ago
0
Games should start when 4 people join
#8
gregcarlin
closed
8 years ago
0
Ability to play local games
#7
gregcarlin
closed
8 years ago
0
Ability to play networked games
#6
gregcarlin
closed
8 years ago
0
Better handling of edge cases on frontend
#5
gregcarlin
closed
8 years ago
0
Handle edge cases when joining a game via link
#4
gregcarlin
closed
8 years ago
0
Display invitation link on play page
#3
gregcarlin
closed
8 years ago
0
Backend handling of timer
#2
gregcarlin
closed
8 years ago
0
Networking: Automatically update client when a new user joins a game / game begins
#1
gregcarlin
closed
8 years ago
0
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