greggman / HappyFunTimes

A System for creating 10-100+ player local games
http://greggman.github.io/HappyFunTimes
BSD 3-Clause "New" or "Revised" License
381 stars 55 forks source link

Allow multiple HFT on same network #31

Open pajama opened 7 years ago

pajama commented 7 years ago

I understand this isn't yet supported yet, but I would like to help work on it. Are there any limitations you foresee? Any hints that could point me in the right direction would be awesome!

greggman commented 7 years ago

Multiple HFT works just fine in the same network. Is it not working for you?

greggman commented 7 years ago

To be clearer, when a user goes to happyfuntimes.net, they will get told all the games running on their local network. If there is only one the phone will just go to that game. If there is more than one the phone will display a list of games for the user to choose from.

pajama commented 7 years ago

That's awesome! I hadn't actually tried it yet. Just noticed it was in the todo list here - https://github.com/greggman/HappyFunTimes/blob/master/todo.md