greggman / HappyFunTimes

A System for creating 10-100+ player local games
http://greggman.github.io/HappyFunTimes
BSD 3-Clause "New" or "Revised" License
381 stars 55 forks source link

Unity 2019.2.3f1 Broken #34

Closed srgers10 closed 5 years ago

srgers10 commented 5 years ago

Hi, I've been working on a project and updated unity to the newest release and now HappyFunTimes doesn't work. It returns the following error. Any suggestions on how to fix it?

UriFormatException: Invalid URI: Invalid port specified. UnityEngineInternal.WebRequestUtils.MakeInitialUrl (System.String targetUrl, System.String localUrl) (at C:/buildslave/unity/build/Modules/UnityWebRequest/Public/WebRequestUtils.cs:540) UnityEngine.Networking.UnityWebRequest.set_url (System.String value) (at C:/buildslave/unity/build/Modules/UnityWebRequest/Public/UnityWebRequest.bindings.cs:400) UnityEngine.Networking.UnityWebRequest..ctor (System.String url, System.String method) (at C:/buildslave/unity/build/Modules/UnityWebRequest/Public/UnityWebRequest.bindings.cs:176) HappyFunTimes.HFTSite+Informer+d15.MoveNext () (at Assets/HappyFunTimes/HappyFunTimesCore/Server/HFTSite.cs:89) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at C:/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) HappyFunTimes.Informer:Inform(Boolean, MonoBehaviour, Byte[], String) (at Assets/HappyFunTimes/HappyFunTimesCore/Server/HFTSite.cs:72) HappyFunTimes.d8:MoveNext() (at Assets/HappyFunTimes/HappyFunTimesCore/Server/HFTSite.cs:240) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

greggman commented 5 years ago

Have you tried the one here from github?

https://github.com/greggman/hft-unity3d/releases

srgers10 commented 5 years ago

That seemed to work. Thanks!