greggman / HappyFunTimes

A System for creating 10-100+ player local games
http://greggman.github.io/HappyFunTimes
BSD 3-Clause "New" or "Revised" License
380 stars 55 forks source link

superhappyfuntimes.net domain has lapsed, needs to be replaced in various materials #41

Open wyattscarpenter opened 4 years ago

wyattscarpenter commented 4 years ago

For instance, https://github.com/greggman/HappyFunTimes/search?q=superhappyfuntimes and various places on the website ( including, notably, the "What is this?" link on the happyfuntimes.net redirector)

wyattscarpenter commented 3 years ago

This seems like it would be a complete list of all 11 instances to replace, across 4 repos https://github.com/search?q=user%3Agreggman+superhappyfuntimes&type=code I will probably do this for you later this week so long as you feel like you'd be inclined to approve my pull requests.

MikeDX commented 3 years ago

Does this work if those are changed or are we still at the mercy of packages and ssl?

wyattscarpenter commented 3 years ago

@MikeDX I believe all these instances of "superhappyfuntimes.net" are just user-facing clickable links, so fixing them will not fix anything substantial about this project. That is to say, the many difficulties that caused the project to become deprecated by its creator will remain.

MikeDX commented 3 years ago

That's a real shame.

Mystic-Ervo commented 2 years ago

If someone is planning to create a fork and continue with this magnificent project, I would like to know

wyattscarpenter commented 2 years ago

@Mystic-Ervo Well, as free software, I guess the power is in your hands! You could also try looking through the forks of this project on GitHub to see if any of them are actively maintained. For my purposes, https://github.com/wyattscarpenter/quiplibre, it was enough to just use WebRTC, so you could look into that, depending on what you want to do.