Closed pnp2084 closed 9 years ago
Doh! How did it ever work :( Fixing
pushed version 0.0.33 with that fix. Please check.
Oh wait, I was thinking twgl not tdl. Sorry. I haven't uploaded a fix for tdl
Excellent, fixed, and thanks! The bug was in twgl, I posted to the wrong project. (Doh)
BTW, thanks for the library--it made it easy to get to the real work (some shaders) instead of having to wade through the the OpenGL API.
setTextureFromArray() takes a texture parameter tex but does not call gl.bindTexture() (or even use the parameter at all). As a result the last bound texture gets modified instead of the passed in texture.