greggman / twgl.js

A Tiny WebGL helper Library
http://twgljs.org
MIT License
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Patch for cone and cylinder primitives: remove the useless triangles #161

Closed ClementCariou closed 4 years ago

ClementCariou commented 4 years ago

The zero area rings between the cone/cylinder faces are intended to separate the normal and uv coordinates of each faces. But the triangles of these rings are unnecessary and should therefore be removed.