greggman / vertexshaderart

The repo for vertexshaderart.com
http://vertexshaderart.com
BSD 3-Clause "New" or "Revised" License
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Purpose of the sound texture vis? #19

Closed MV10 closed 1 year ago

MV10 commented 1 year ago

Although I'm not new to shaders by any means, I haven't previously messed with audio sync stuff (despite being addicted to WinAmp viz back in the day). The sound and volume textures are really just a single-width stack of 240 pixels right? And so soundRes is 240?

I'm sort of curious if I'm missing something comparing the built-in help-menu display for the sound texture compared to a very simple output like this one, which I threw out there to show my wife how they work (white is sound, green is volume):

https://www.vertexshaderart.com/art/bpX9tBkNhHiF6nHk8

image

Is the apparent complexity in the sound texture visualization just there because it looks cool? (It does...)

MV10 commented 1 year ago

Disregard. Didn't realize x is frequency.