Closed gregzaal closed 5 years ago
Main concern is memory limitation - huge HDRIs can fill up all the memory during thumbnail generation (since it has to be stored in memory several times) - maybe there's a way to check how much memory is available and only add to the thread pool when there is enough available.
This can wait until the next release - for now just getting thumbnails from a server (#35) will be enough.
It's already threaded...
Much of the time seems to be spent loading and reading the hdr file, which uses only one thread. Multiple thumbnails could be generated simultaneously.