gregzaal / Gaffer

A light-manager add-on for Blender
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Fixing Rotation value #52

Closed blenderskool closed 7 years ago

blenderskool commented 7 years ago

The world rotation value seems to be from -180 to 180 degrees. In an ideal situation angle between 0 to 360 degrees is considered. Does not matter much but just a suggestion

gregzaal commented 7 years ago

It was initially 0 to 360, but after some testing users agreed that -180 to 180 is more intuitive since you can easily rotate it the other way.