Closed akej74 closed 7 years ago
Thanks for the report, can you copy paste the full console output here? Crashes can be caused by any number of things. On windows this is best done by first opening a console and running blender from there to ensure the console doesn't close too when it crashes (Win
+R
> cmd
> C:\path\to\blender.exe
).
I suspect it might be related to a recent API change to do with the world panels, if so then it will only affect daily builds (and 2.8), the official 2.79 release won't be affected.
Here follows the console output after enabling full debug. I performed the following steps:
`C:\Users\Ake>c:\Blender\blender-2.79.0-git.6859695-windows64\blender.exe --debug-all Switching to fully guarded memory allocator. read file C:\Users\Ake\AppData\Roaming\Blender Foundation\Blender\2.79\config\userpref.blend Version 279 sub 1 date 2017-09-04 19:04 hash 6859695 Read prefs: C:\Users\Ake\AppData\Roaming\Blender Foundation\Blender\2.79\config\userpref.blend read file C:\Users\Ake\AppData\Roaming\Blender Foundation\Blender\2.79\config\startup.blend Version 279 sub 1 date 2017-09-04 19:04 hash 6859695
ordered OBCube OBLamp OBCamera ED_screen_refresh: set screen found bundled python: c:\Blender\blender-2.79.0-git.6859695-windows64\2.79\python SRNA Subclassed: 'Context' SRNA Subclassed: 'Operator' SRNA Subclassed: 'PropertyGroup' SRNA Subclassed: 'Menu' time bl_operators 0.0120 SRNA Subclassed: 'Panel' SRNA Subclassed: 'Bone' SRNA Subclassed: 'EditBone' SRNA Subclassed: 'PoseBone' SRNA Subclassed: 'UIList' SRNA Subclassed: 'Mesh' SRNA Subclassed: 'Object' SRNA Subclassed: 'Texture' SRNA Subclassed: 'Header' time bl_ui 0.0296 SRNA Subclassed: 'KeyingSetInfo' time keyingsets_builtins 0.0010 SRNA Subclassed: 'Node' SRNA Subclassed: 'NodeInternal' SRNA Subclassed: 'ShaderNode' SRNA Subclassed: 'CompositorNode' SRNA Subclassed: 'TextureNode' time nodeitems_builtins 0.0035 SRNA Subclassed: 'WindowManager' SRNA Subclassed: 'Menu' SRNA Subclassed: 'Panel' SRNA Subclassed: 'Menu' SRNA Subclassed: 'Panel' SRNA Subclassed: 'Menu' SRNA Subclassed: 'Panel' SRNA Subclassed: 'Menu' SRNA Subclassed: 'Panel' SRNA Subclassed: 'Menu' SRNA Subclassed: 'Panel' SRNA Subclassed: 'Menu' SRNA Subclassed: 'Panel' SRNA Subclassed: 'Menu' SRNA Subclassed: 'Panel' SRNA Subclassed: 'Menu' SRNA Subclassed: 'Panel' SRNA Subclassed: 'Menu' SRNA Subclassed: 'Panel' SRNA Subclassed: 'Menu' SRNA Subclassed: 'Panel' SRNA Subclassed: 'Menu' SRNA Subclassed: 'Panel' SRNA Subclassed: 'Menu' SRNA Subclassed: 'Panel' SRNA Subclassed: 'Menu' SRNA Subclassed: 'Panel' SRNA Subclassed: 'Menu' SRNA Subclassed: 'Panel' SRNA Subclassed: 'Menu' SRNA Subclassed: 'Panel' SRNA Subclassed: 'Menu' SRNA Subclassed: 'Panel' SRNA Subclassed: 'Menu' SRNA Subclassed: 'Panel' SRNA Subclassed: 'Menu' SRNA Subclassed: 'Panel' SRNA Subclassed: 'Menu' SRNA Subclassed: 'Panel' SRNA Subclassed: 'Menu' SRNA Subclassed: 'Panel' SRNA Subclassed: 'Menu' SRNA Subclassed: 'Panel' SRNA Subclassed: 'Menu' SRNA Subclassed: 'Panel' SRNA Subclassed: 'Menu' SRNA Subclassed: 'Panel' SRNA Subclassed: 'Menu' SRNA Subclassed: 'Panel' SRNA Subclassed: 'Menu' SRNA Subclassed: 'Panel' SRNA Subclassed: 'Menu' SRNA Subclassed: 'Panel' SRNA Subclassed: 'Menu' SRNA Subclassed: 'Panel' SRNA Subclassed: 'Menu' SRNA Subclassed: 'Panel' SRNA Subclassed: 'Menu' SRNA Subclassed: 'Panel' SRNA Subclassed: 'Menu' SRNA Subclassed: 'Panel' SRNA Subclassed: 'Menu' SRNA Subclassed: 'Panel' SRNA Subclassed: 'Menu' SRNA Subclassed: 'Panel' SRNA Subclassed: 'Menu' SRNA Subclassed: 'Panel' SRNA Subclassed: 'Menu' SRNA Subclassed: 'Panel' SRNA Subclassed: 'Menu' SRNA Subclassed: 'Panel' SRNA Subclassed: 'Menu' SRNA Subclassed: 'Panel' SRNA Subclassed: 'Operator' addon_utils.enable io_scene_3ds SRNA Subclassed: 'Operator' addon_utils.enable io_scene_fbx SRNA Subclassed: 'Operator' addon_utils.enable io_anim_bvh SRNA Subclassed: 'Operator' addon_utils.enable io_mesh_ply SRNA Subclassed: 'Operator' addon_utils.enable io_scene_obj SRNA Subclassed: 'Operator' addon_utils.enable io_scene_x3d SRNA Subclassed: 'Operator' addon_utils.enable io_mesh_stl SRNA Subclassed: 'Operator' addon_utils.enable io_mesh_uv_layout SRNA Subclassed: 'Operator' addon_utils.enable io_curve_svg SRNA Subclassed: 'RenderEngine' SRNA Subclassed: 'Panel' SRNA Subclassed: 'Menu' SRNA Subclassed: 'Operator' SRNA Subclassed: 'PropertyGroup' SRNA Subclassed: 'AddonPreferences' I0908 23:00:12.006256 5176 blender_python.cpp:188] Debug flags initialized to: CPU flags: AVX2 : True AVX : True SSE4.1 : True SSE3 : True SSE2 : True QBVH : True Split : False CUDA flags: Adaptive Compile: False OpenCL flags: Device type : ALL Kernel type : DEFAULT Debug : False Single program : True Memory limit : zu addon_utils.enable cycles SRNA Subclassed: 'Operator' SRNA Subclassed: 'Panel' SRNA Subclassed: 'Menu' SRNA Subclassed: 'PropertyGroup' SRNA Subclassed: 'AddonPreferences' addon_utils.enable node_wrangler SRNA Subclassed: 'Operator' SRNA Subclassed: 'Menu' SRNA Subclassed: 'PropertyGroup' addon_utils.enable add_mesh_extra_objects SRNA Subclassed: 'Operator' SRNA Subclassed: 'PropertyGroup' addon_utils.enable render_auto_tile_size SRNA Subclassed: 'Operator' SRNA Subclassed: 'Panel' SRNA Subclassed: 'UIList' SRNA Subclassed: 'AddonPreferences' SRNA Subclassed: 'PropertyGroup' addon_utils.enable Gaffer-303 Python Script Load Time 0.1710 FRS_set_context: context 0x0000013757EB6C38 scene 0x0000013758948DB8 Thread 0: update object OBCamera recalcob Camera Thread 1: update object OBLamp recalcob Lamp Thread 0: update object OBCube recalcob Cube recalcdata Cube Thread 0: total 2 objects in 0.000511 sec. Camera in 0.000173 sec Cube in 0.000338 sec Thread 1: total 1 objects in 0.000146 sec. Lamp in 0.000146 sec Thread 2: total 0 objects in 0.000000 sec. Thread 3: total 0 objects in 0.000000 sec. Thread 4: total 0 objects in 0.000000 sec. Thread 5: total 0 objects in 0.000000 sec. Thread 6: total 0 objects in 0.000000 sec. Thread 7: total 0 objects in 0.000000 sec. Scene updated 3 objects in 0.001074 sec I0908 23:00:12.113040 5176 device_cuda.cpp:2092] CUEW initialization succeeded I0908 23:00:12.113040 5176 device_cuda.cpp:2094] Found precompiled kernels I0908 23:00:12.232858 5176 device_opencl.cpp:58] CLEW initialization succeeded. I0908 23:00:12.242384 5176 opencl_util.cpp:778] Enumerating devices for platform NVIDIA CUDA. I0908 23:00:12.242885 5176 opencl_util.cpp:842] Ignoring device GeForce GTX 1080, not officially supported yet. ghost_event_proc: ghost redraw 1 ghost_event_proc: ghost redraw 1 ED_screen_refresh: set screen
wm_event_do_handlers: Handling event wmEvent type:1 / LEFTMOUSE, val:1 / PRESS, shift:0, ctrl:0, alt:0, oskey:0, keymodifier:0, mouse:(2306,1136), ascii:' ', utf8:'', keymap_idname:(null), pointer:00000137657F0128
wm_event_do_handlers: Handling event wmEvent type:1 / LEFTMOUSE, val:2 / RELEASE, shift:0, ctrl:0, alt:0, oskey:0, keymodifier:0, mouse:(2306,1136), ascii:' ', utf8:'', keymap_idname:(null), pointer:00000137657EF9A8
wm_event_do_handlers: Handling event wmEvent type:1 / LEFTMOUSE, val:1 / PRESS, shift:0, ctrl:0, alt:0, oskey:0, keymodifier:0, mouse:(2185,807), ascii:' ', utf8:'', keymap_idname:(null), pointer:00000137657EF6A8 DAG_id_tag_update_ex: id=WOWorld flag=0 SRNA Subclassed: 'NodeTree' SRNA Subclassed: 'NodeSocketInterface' Memoryblock free: pointer not in memlist Memoryblock free: pointer not in memlist Memoryblock free: pointer not in memlist DAG_id_tag_update_ex: id=NTWarmth (Gaffer) flag=0 DAG_id_tag_update_ex: id=NTWarmth (Gaffer) flag=0 Memoryblock free: pointer not in memlist DAG_id_tag_update_ex: id=NTWarmth (Gaffer) flag=0 DAG_id_tag_update_ex: id=NTWarmth (Gaffer) flag=0 Memoryblock free: pointer not in memlist DAG_id_tag_update_ex: id=NTWarmth (Gaffer) flag=0 DAG_id_tag_update_ex: id=NTWarmth (Gaffer) flag=0 Memoryblock free: pointer not in memlist DAG_id_tag_update_ex: id=NTWarmth (Gaffer) flag=0 DAG_id_tag_update_ex: id=NTWarmth (Gaffer) flag=0 DAG_id_tag_update_ex: id=NTWarmth (Gaffer) flag=0 DAG_id_tag_update_ex: id=NTWarmth (Gaffer) flag=0 Memoryblock free: pointer not in memlist SRNA Subclassed: 'NodeSocket' DAG_id_tag_update_ex: id=NTWarmth (Gaffer) flag=0 DAG_id_tag_update_ex: id=NTWarmth (Gaffer) flag=0 DAG_id_tag_update_ex: id=NTShader Nodetree flag=0 DAG_id_tag_update_ex: id=WOWorld flag=0 DAG_id_tag_update_ex: id=NTShader Nodetree flag=0 DAG_id_tag_update_ex: id=WOWorld flag=0 DAG_id_tag_update_ex: id=NTShader Nodetree flag=0 DAG_id_tag_update_ex: id=WOWorld flag=0 DAG_id_tag_update_ex: id=NTShader Nodetree flag=0 DAG_id_tag_update_ex: id=WOWorld flag=0 DAG_id_tag_update_ex: id=NTShader Nodetree flag=0 DAG_id_tag_update_ex: id=WOWorld flag=0 DAG_id_tag_update_ex: id=NTShader Nodetree flag=0 DAG_id_tag_update_ex: id=WOWorld flag=0 DAG_id_tag_update_ex: id=NTShader Nodetree flag=0 DAG_id_tag_update_ex: id=WOWorld flag=0 DAG_id_tag_update_ex: id=NTShader Nodetree flag=0 DAG_id_tag_update_ex: id=WOWorld flag=0 DAG_id_tag_update_ex: id=NTShader Nodetree flag=0 DAG_id_tag_update_ex: id=WOWorld flag=0 DAG_id_tag_update_ex: id=NTShader Nodetree flag=0 DAG_id_tag_update_ex: id=WOWorld flag=0 DAG_id_tag_update_ex: id=NTShader Nodetree flag=0 DAG_id_tag_update_ex: id=WOWorld flag=0 DAG_id_tag_update_ex: id=NTShader Nodetree flag=0 DAG_id_tag_update_ex: id=WOWorld flag=0 DAG_id_tag_update_ex: id=NTShader Nodetree flag=0 DAG_id_tag_update_ex: id=WOWorld flag=0 DAG_id_tag_update_ex: id=NTShader Nodetree flag=0 DAG_id_tag_update_ex: id=WOWorld flag=0 DAG_id_tag_update_ex: id=NTShader Nodetree flag=0 DAG_id_tag_update_ex: id=WOWorld flag=0 DAG_id_tag_update_ex: id=NTShader Nodetree flag=0 DAG_id_tag_update_ex: id=WOWorld flag=0 DAG_id_tag_update_ex: id=NTShader Nodetree flag=0 DAG_id_tag_update_ex: id=WOWorld flag=0 DAG_id_tag_update_ex: id=NTShader Nodetree flag=0 DAG_id_tag_update_ex: id=WOWorld flag=0 DAG_id_tag_update_ex: id=NTShader Nodetree flag=0 DAG_id_tag_update_ex: id=WOWorld flag=0 DAG_id_tag_update_ex: id=NTShader Nodetree flag=0 DAG_id_tag_update_ex: id=WOWorld flag=0 DAG_id_tag_update_ex: id=NTShader Nodetree flag=0 DAG_id_tag_update_ex: id=WOWorld flag=0 DAG_id_tag_update_ex: id=NTShader Nodetree flag=0 DAG_id_tag_update_ex: id=WOWorld flag=0 DAG_id_tag_update_ex: id=NTShader Nodetree flag=0 DAG_id_tag_update_ex: id=WOWorld flag=0 DAG_id_tag_update_ex: id=SCScene flag=7 read file Version 262 sub 3 date unknown hash read file Version 268 sub 5 date unknown hash
wm_event_do_handlers: Handling event wmEvent type:1 / LEFTMOUSE, val:2 / RELEASE, shift:0, ctrl:0, alt:0, oskey:0, keymodifier:0, mouse:(2185,807), ascii:' ', utf8:'', keymap_idname:(null), pointer:00000137657F07E8 ED_undo_push: Turn on/off Gaffer's HDRI handler Job 'Icon Preview' finished in 0.104753 seconds Job 'Icon Preview' finished in 0.097688 seconds Job 'Icon Preview' finished in 0.097653 seconds Job 'Icon Preview' finished in 0.103234 seconds
wm_event_do_handlers: Handling event wmEvent type:213 / LEFT_ALT, val:1 / PRESS, shift:0, ctrl:0, alt:1, oskey:0, keymodifier:0, mouse:(988,986), ascii:' ', utf8:'', keymap_idname:(null), pointer:00000137657EFB28
wm_event_do_handlers: Handling event wmEvent type:260 / WINDOW_DEACTIVATE, val:1 / PRESS, shift:0, ctrl:0, alt:1, oskey:0, keymodifier:0, mouse:(988,986), ascii:' ', utf8:'', keymap_idname:(null), pointer:00000137657F10E8`
I also run Blender from command line without debug as follows, it now crashed when enabling HDRI, but unfortunatly, no details in the output:
C:\Users\Ake>c:\Blender\blender-2.79.0-git.6859695-windows64\blender.exe Read prefs: C:\Users\Ake\AppData\Roaming\Blender Foundation\Blender\2.79\config\userpref.blend found bundled python: c:\Blender\blender-2.79.0-git.6859695-windows64\2.79\python
C:\Users\Ake>
Interesting, a crash that bad with no error is likely a bug with blender itself. Afaik enabling debug mode doesn't change anything for add-ons, which further suggests it's a blender bug (which you can report here). Closing for now, but if nothing comes of your bug report there then we can re-open.
Update, tested the latest Blender build from September 10, problem is fixed, no more crash. So it was indeed a Blender issue.
Great, thanks for the report anyway!
On Sun, 10 Sep 2017 at 15:59 Åke Johansson notifications@github.com wrote:
Update, tested the latest Blender build from September 10, problem is fixed, no more crash. So it was indeed a Blender issue.
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Hi, did a test with Gaffer 3.0.2 in the latest build of blender 2.79 (daily build 6859695). Blender crashes immediately when you enable Gaffer in the World panel. I understand that this is not the official 2.79 release, but I would like to report this anyway, as it would be interesting to see the problem is related to Gaffer or some change/bug in Blender 2.79.
Second test was to run Blender from command line with "blender.exe -d". I can now enable Gaffer without any crashes and also generate thumbnail and render an image. Output on the console is:
Getting HDRI list from HDRI Haven... Can't fetch list from HDRI Haven
No errors were logged in the Gaffer log in ...\AppData\Roaming\Blender Foundation\Blender\data\gaffer
I hade a few HDRI's from HDRI Haven in the folder C:\HDRI as follows:
balcony_1k, 2k, 4k, 8k, 16k cave_wall_1k, 2k, 4k, 8k, 16k
Please let me know if I can provide any more information, logs etc.