We need a small set of events and the characters that trigger them to deliver a game with goals of teaching economic <=> climate impact. Let's chat on this issue on what some of those events should be.
“Hey , good to see you today! Did you see my notes on the energy bill?” ~ Player
“No, I’ve been getting calls all morning from activists about its direction” ~ Legislator
Choose One:
< “What are their concerns?” | “Sounds like a lot of time and energy - let’s move forward with the vote today” | … >
Challenges
make decisions relevant to Sunrise’s educational goals
add enough choices where kids can choose more or less story / character development
keep the reading level to ages 5-9
if you need to introduce new terms, we can highlight and show the definition on hover/click/etc
We need a small set of events and the characters that trigger them to deliver a game with goals of teaching economic <=> climate impact. Let's chat on this issue on what some of those events should be.
Existing ideas are:
3
2
4