Closed chena1982 closed 7 years ago
woops. commented on the wrong thread. yes will fix when I get back from holiday. Thanks for pointing it out :)
use render_config_extensions now, but 1.47 still don't work.
Hang on tight, Stingray 1.5 is coming soon. Sorry for the inconvenience!
can you give a roug time of 1.5 release? one week, half month, one moth, or three month? thanks.
Hey Chena, the beta should be already out. The release I think is aimed at early September.
i don't know how to get a beta 1.5, http://www.autodesk.com/education/free-software/stingray, just get version 1.47. has any method to around this problem?let 1.47 can use this plugin. thanks.
Closing for now. Please re-open if you have problems with 1.5. Thanks!
Hi, i update Stingray to 1.5.863.0, still have compile error. check this issue: https://github.com/greje656/clouds/issues/9 i use OzgurCerlet https://github.com/OzgurCerlet's clouds.shadersource file ._ below is the error log. can you resolve this? thanks.
Editor / General: Running Stingray Release at version 1.5.863.0
[e495219095fecbae17e78ddb6e6e32c71b365adb]
Editor / Project Manager: Failed to connect to the Example Registry. Please
try again later.
Data / Compiler: Start compiling b07ccae6
Editor / Stingray Editor: Script action does not have a script defined.
Data / Compiler: Compiled settings.ini
Data / Compiler: Error compiling clouds-resources/clouds.entityNo
component compiler for type: ``
Data / ShaderCompiler: Compiling shader: merge_clouds_with_scene
...
Data / ShaderCompiler: Compiling shader: generate_weather_data:RANDOM
...
Data / Compiler: Compiled core/stingray_renderer/renderer.render_config
Data / ShaderCompiler: Compiling shader: reproject_clouds
...
Data / ShaderCompiler: Compiling shader: generate_godrays
...
Data / ShaderCompiler: Compiling shader: generate_clouds:TEXTURE2
...
Data / ShaderCompiler: Compiling shader: generate_clouds:TEXTURE1
...
Data / ShaderCompiler: Compiling shader: generate_weather_data:SCRIPTED
...
Data / ShaderCompiler: Compiling shader: generate_clouds:TEXTURE3
...
Data / ShaderCompiler: Compiling shader: raymarch_clouds
...
Data / ShaderCompiler: Compiling shader:
raymarch_clouds:SAMPLE_WEATHER_DATA
...
Data / ShaderCompiler: Compiling shader: generate_atmosphere
...
Data / ShaderCompiler: Compiling shader: debug_clouds
...
Data / ShaderCompiler: Compiling shader: debug_clouds:TILES
...
Data / ShaderCompiler: Compiling shader: debug_weather
...
Data / Compiler: Compiled clouds-resources/clouds.shader_library_group
Data / Compiler: Finished compiling b07ccae6
in 2.4 seconds
Editor Engine / Save: Missing save_dir in settings.ini, disabling save
system.
Editor Engine / Lua: HumanIK initialization script call
Data / Compiler: Start compiling af3db15d
Data / Compiler: Error compiling clouds-resources/clouds.entity
No component compiler for type: `` Error compiling clouds-resources/clouds.entity
No component compiler for type: ` Data / Compiler: Finished compiling
af3db15d` in 0.042 seconds
On Fri, Sep 23, 2016 at 9:27 PM, Jean-Philippe Grenier < notifications@github.com> wrote:
Closed #2 https://github.com/greje656/clouds/issues/2.
— You are receiving this because you authored the thread. Reply to this email directly, view it on GitHub https://github.com/greje656/clouds/issues/2#event-800392270, or mute the thread https://github.com/notifications/unsubscribe-auth/AFrWCUxa2LbnepAPguPJRjWkMmTXe2xMks5qs9O7gaJpZM4JacoX .
i put cloud-master in the folder D:\Program Files (x86)\Autodesk\Stingray\1.4.728.0\core\stingray_renderer
and set the renderer in project settings.ini render_config = "core/stingray_renderer/clouds-master/clouds-resources/renderer"
but the shader compile failed.
Data / Compiler: Start compiling
c5ccf465-f396-4954-830b-a7ac8fe2f002
Data / Compiler: Error compilingclouds-resources/clouds.entity
File not found:
core/components/script.component
Data / ShaderCompiler: Compiling shader:generate_clouds:TEXTURE3
... Data / Compiler: Error compiling core/stingray_renderer/clouds-master/clouds-resources/clouds.entityFile not found:
core/components/script.component
Data / Compiler: Compiled core/stingray_renderer/clouds-master/clouds-resources/renderer.render_config Data / ShaderCompiler: Compiling shader:generate_godrays
... Data / ShaderCompiler: Compiling shader:generate_clouds:TEXTURE1
... Data / ShaderCompiler: Compiling shader:generate_weather_data:RANDOM
... Data / ShaderCompiler: Compiling shader:raymarch_clouds:SAMPLE_WEATHER_DATA
... Data / ShaderCompiler: Compiling shader:generate_atmosphere
... Data / ShaderCompiler: Compiling shader:merge_clouds_with_scene
... Data / ShaderCompiler: Compiling shader:raymarch_clouds
... Data / ShaderCompiler: Compiling shader:reproject_clouds
... Data / ShaderCompiler: Compiling shader:generate_clouds:TEXTURE2
... Data / ShaderCompiler: Compiling shader:debug_clouds
... Data / ShaderCompiler: Compiling shader:debug_weather
... Data / ShaderCompiler: Compiling shader:generate_weather_data:SCRIPTED
... Data / Compiler: Error compilingclouds-resources/clouds.shader_source
Failed compiling shader library: (1782):
Entry point: vs_main Instruction set: vs_4_0 Error Message: clouds-resources/clouds.shader_source(1783,19-87): error X3004: undeclared identifier 'safe_range_tone_map_range' Data / Compiler: Compiling took 7.157125 seconds Data / RemoteCache: Connected: false, Hits: 0, Misses: 0, RX: 0K, TX 0K Data / Compiler: Finished compiling
c5ccf465-f396-4954-830b-a7ac8fe2f002
Editor Engine / ResourcePackage: Failed loading shader_library_group namedclouds-resources/clouds
Editor Engine / ResourcePackage: Failed loading shader_library namedmerge_clouds_with_scene
Editor Engine: Could not find the shader_library_group namedclouds-resources/clouds
Assertion failed
_resource_manager.can_get(shader_library_group, name)
atD:\BuildAgent\work\77aa4c8074a56d3f\git\runtime\application\rendering\shader_library.cpp:177
Build identifier:
9eb7106118bddd9554fec541c319f8884fceb848
Product version:
Release (1.4.728.0)
Thread name:
main
Error context
Callstack