Open OzgurCerlet opened 7 years ago
Ok, I've managed to get the shaders compiling. There were some function signature issues, I changed the clouds.shader_source according to the earlier versions of the file so it compiles now. If anyone interested here's the modified file as a text file: clouds.shader_source.txt
same question, i replace clouds.shader_source with your file, still have compile error.
Editor / General: Running Stingray Release at version 1.5.863.0 [e495219095fecbae17e78ddb6e6e32c71b365adb] Editor / Project Manager: Failed to connect to the Example Registry. Please try again later. Data / Compiler: Start compiling
ec7dada1
Editor / Stingray Editor: Script action does not have a script defined. Data / Compiler: Error compiling clouds-resources/clouds.entityNo component compiler for type:
` Data / Compiler: Finished compiling
ec7dada1in 0.46 seconds Editor Engine / Save: Missing save_dir in settings.ini, disabling save system. Data / Compiler: Start compiling
f1629945` Editor Engine / Lua: HumanIK initialization script call Data / Compiler: Error compiling clouds-resources/clouds.entityNo component compiler for type: `` Error compiling clouds-resources/clouds.entity
No component compiler for type:
` Data / Compiler: Finished compiling
f1629945` in 0.046 seconds Cannot update menu item for File/Import! Not found.
After changing the settings.ini file with the render_config_extensions line, at the data compilation stage I am getting this error:
I am using the release version 1.5.863.0.