Closed GoogleCodeExporter closed 9 years ago
There's no way to disable premultiplied alpha for DXT1. That's the way the
format was designed and there's no way around that. Please, see the links in
issue 86.
Original comment by cast...@gmail.com
on 20 Jul 2010 at 11:28
Nvidia's photoshop plugin is able to save 1bit alpha for DXT1a without touching
the RGB channels..
Is there anyway i can get nvcompress to do the same by modifying the source
files ?
Original comment by nis...@gmail.com
on 21 Jul 2010 at 7:20
Original issue reported on code.google.com by
nis...@gmail.com
on 20 Jul 2010 at 8:06