grendizerufo / nvidia-texture-tools

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Alpha channel is always white #64

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
No matter what is in my alpha channel of the input data - the resulting DDS
has an all-white alpha channel.

I've attached the relevant parts of my code.

Thanks for any help with this,
Regards Dan.

Original issue reported on code.google.com by dandra...@gmail.com on 9 Sep 2008 at 2:15

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GoogleCodeExporter commented 9 years ago
Thanks for the bug report! There was a bug in the RGB color quantization that 
dropped 
the alpha values. It was fixed with issue 51. The fix is in the 2.0 branch, but 
is 
not included in any of the past releases. The fix will be included in the next 
2.0.4 
release.

Original comment by cast...@gmail.com on 10 Sep 2008 at 10:57