Closed bim9262 closed 10 months ago
This would also mean that there's less clutter for fonts that don't differentiate between day and night:
Let me know what you think about that :)
Sounds nice! The only problem I can imagine is that this would make the night variants unnameable using the current ^icon_
syntax, but this applies to all progressions and after seven months no one has complained (https://github.com/greshake/i3status-rust/pull/1720#issuecomment-1704334119), so...
I'm not sure why someone would want to... But if you only wanted to show the night version you could override the icon in the config
I'm not sure why someone would want to... But if you only wanted to show the night version you could override the icon in the config
I meant if someone wanted to reference the night version from their custom block or in some other block, for some reason. But since this applies to all progressions I is not much of a concern.
Also one weird thing about using a progression to represent day/night variant is that the order is not that intuitive.
Anyway, feel free to choose the option you think is better.
Also one weird thing about using a progression to represent day/night variant is that the order is not that intuitive.
I think that's reason enough to leave it as is.
Also split off Fog/Mist from Cloudy
One thing I did consider, but didn't do was to make the weather a progression:
So this:
becomes:
This would also mean that there's less clutter for fonts that don't differentiate between day and night:
becomes:
Let me know what you think about that :)