Closed GoogleCodeExporter closed 8 years ago
It could easily be made optional but I don't think it's a good idea to give
this possibility because you are actually supposed to load the CUE file if
there is one, since it holds all the required informations for the emulator to
know the disc layout.
If you are using an ISO file with WAV or OGG files, the CUE file is only useful
when the audio files are not named exactly like the ISO file or use some
unexpected naming scheme, otherwise it does not bring any valuable infos and
can safely be deleted by yourself.
If you are using a BIN file, the CUE file must always somehow be loaded
otherwise you won't get any CD audio during the game as it is impossible to
figure where the audio tracks are located in the BIN file. The emulator will
automatically try to load a CUE file with the same basename as the BIN file if
you load the BIN file directly but they often do not share the same name.
Original comment by ekeeke31@gmail.com
on 9 Jul 2015 at 10:05
Original issue reported on code.google.com by
markmart...@gmail.com
on 21 Jun 2015 at 12:05