Closed GoogleCodeExporter closed 8 years ago
Ah, scratch the "Spring" one. I think it's just me listening too hard.
Original comment by westonl...@gmail.com
on 4 Jan 2010 at 9:11
This is a issue I used to notice in Regen with Sonic 1/2/3/Knuckles when
grabbing
rings and hitting the bumpers. I guess the only way to check this one is to
make a
recording from the real hardware and a recording from Genesis Plus GX.
Original comment by kingofch...@gmail.com
on 5 Jan 2010 at 3:28
A recording would bring the filtering of low-quality components into play, but
I
guess that's all we have, anyway. :)
Original comment by westonl...@gmail.com
on 6 Jan 2010 at 1:59
Well, if you have a model 1, you can take a 3.5mm male-to-male stereo cable and
connect it from the headphone jack of the Genesis to the line-in jack of the
computer
and record it.
Original comment by kingofch...@gmail.com
on 6 Jan 2010 at 5:27
I was referring to the Genesis itself producing muffled sound. But yes, I have
a
Model 1 "High Definition Graphics" Genesis. A recording would require
substantial
effort (transplanting a desktop computer down a floor, etc.) because only it
has a
stereo microphone input (is line-in always stereo?)
Original comment by westonl...@gmail.com
on 6 Jan 2010 at 6:55
Low Pass filtering is part of the Genesis audio system and is therefore emulated
(more or less accurately) in Genesis Plus. Be sure it's enabled (60% low pass
filtering seems to be ok, compared with a Megadrive Model 2) because it sometime
"hides" harsh sounds and sounds more "natural".
I didn't have the occasion to test the sound you mention, will investigate on
this
later but if the same sound plays fine during game, it's very likely it also
happens
on real hardware (when you test a sound and press the button to start the note,
it's
not synchronized with the sound chip execution)
Original comment by ekeeke31@gmail.com
on 6 Jan 2010 at 9:22
I don't like any filtering (more CPU time, right?) because I like to hear the
crystal-clear edge of the FM sound, but I'll try it out. Most games really
sound
great. Some tests I like to use that tend to fail in other emulators but sound
awesome in yours:
Zombies Ate My Neighbors (Konami screen)
Castlevania Bloodlines (BGM 26)
Phantasy Star II (SSG-EG in general sounds solid)
I'll see if I can get some recordings...
Original comment by westonl...@gmail.com
on 6 Jan 2010 at 5:07
For what it's worth, Fusion sounds just like Genesis Plus GX for the Sonic 2
stuff,
so maybe this isn't an issue.
Original comment by westonl...@gmail.com
on 6 Jan 2010 at 5:17
Yeah, after playing Sonic 2 on the real hardware, it sounds exactly like Kega
and
Genesis Plus GX so I'm guessing it's correct in both. I need to find a copy of
Zombies Ate My Neighbors and do some recordings from the real hardware.
P.S. You can get a really long 3.5mm male-to-male stereo cord that can allow
easy
recording of samples from the real hardware to a PC without moving it. There's
really
cheap and long cables available at Radio Shack or Amazon.com and they work
great.
Yes, the headphone jack from the model 1 is stereo where as the default output
via
the RF or composite is mono. On a model 1, I use a video composite cable, and I
bought a 3.5mm to composite audio cable which allows me to have stereo sound
through
my TV.
Original comment by kingofch...@gmail.com
on 6 Jan 2010 at 6:36
I tried Sonic 2 sound test and did not notice any issue with #1D, not scratchy
at all
in my version (even with filtering disabled), this might be related to your TV
setup,
I dunno. I will close this issue for the moment.
I'm glad you like the sound emulation anyway, I've indeed put a lot of efforts
into
that, more than most users could imagine :-)
Original comment by ekeeke31@gmail.com
on 6 Jan 2010 at 7:02
Original issue reported on code.google.com by
westonl...@gmail.com
on 4 Jan 2010 at 9:06