Open gricha2380 opened 6 years ago
Certain levels will require players to clear multiple waves of enemies or multiple phases before completion is reached. To allow this, the game model should provide an array of alerts, end conditions and introductions for each phase.
This has been implemented for a few weeks now but I haven't fully tested.
Certain levels will require players to clear multiple waves of enemies or multiple phases before completion is reached. To allow this, the game model should provide an array of alerts, end conditions and introductions for each phase.