Closed gricha2380 closed 6 years ago
There is now an object for tips and a different object for tutorials. In tutorial array, create object containing arrow position and arrow type.
e.g.:
tutorial:[ { "tip":"You can do things", "arrow": { "direction":"down", "position-x":"50", "position-y":"50" } } ]
Done, built into game/data.json. Position controlled on screen with percentage. Display override via enabled: false.
There is now an object for tips and a different object for tutorials. In tutorial array, create object containing arrow position and arrow type.
e.g.: