Closed mnievas closed 10 years ago
thanks for the input. The issue should be fixed now, I'll push it to cocoapods as soon as I can. I haven't tested the project for non arc so I'm not sure how it will work. A quickfix is to nil the delegate and datasource in i.e your viewcontrollers viewDidDisappear
_tableView.delegate = nil;
_tableView.dataSource = nil;
Hi,
I like your implementation but I found a big problem.
I found a retain cycle with your DND table, this methods retain my object (the delegate) and it produce a retain cycle. They shouldn't.
-(void)setDataSource:(id)dataSource and
-(void)setDelegate:(id)delegate
When the owner of my object releases it, my object doesn't die. I had to call a method which I called willDealloc, in order to put this code and break the cycle.
_tableView.dataSource = nil; _tableView.delegate = nil;
Regards, Marce.
PD: If the table has more than one section, moving a cell through sections, produce a crash. PD: My project is non-ARC.