Slingshot Pellets do literally 0 damage to target. It has something to do with the conversion from double to float as the values come in from the config.
Playing with the code in a dev environment if I hardcode values in EnumPelletType.java then it works as expected. Probably an easy fix but it is eluding me after ~1hour testing.
(this is scottosx btw if you remember. I did some initial work with these slingshots and ore fungus)
Minecraft Version: 1.12.2
GrimPack Version: 1.12.2-6.0.0.5
Forge Version: 2772
Slingshot Pellets do literally 0 damage to target. It has something to do with the conversion from double to float as the values come in from the config. Playing with the code in a dev environment if I hardcode values in EnumPelletType.java then it works as expected. Probably an easy fix but it is eluding me after ~1hour testing.
(this is scottosx btw if you remember. I did some initial work with these slingshots and ore fungus)