Closed aganm closed 3 years ago
I've used compute shaders with Unity, but I don't have the experience yet on other platforms, so I don't grasp their system commonalities yet. I would not be comfortable adding support for compute myself at this point, but I'd accept pull requests.
That said, you can force SDL_gpu to use a specific version of OpenGL and you can make your own direct GL API calls to work with compute shaders alongside SDL_gpu.
Would it be a lot of work to add compute shaders support to SDL gpu?