Open GoogleCodeExporter opened 9 years ago
This would be complicated. I can see some issues with it, but I'll let
variable provide some input before marking this as anything other than reviewed
Original comment by anonymou...@gmail.com
on 18 Aug 2011 at 10:08
[deleted comment]
Forgot the type :)
Original comment by anonymou...@gmail.com
on 18 Aug 2011 at 10:18
Original comment by anonymou...@gmail.com
on 18 Aug 2011 at 10:23
This would likely be a separate playmode - not exotic.
I'm somewhat confused about how this mode works. In a one-shot game only one
player's actions work? Is the only rule change that if a wolf kills someone
then nothing else works? I need more detail here. Does this mean that if the
wolf kills A and the seer saw B that the seer doesn't see anything, or is this
only when they are taking action on the same person?
My main concern with this is that it changes the game in such a way that it may
actually require a second "logic engine" or inhibit cleanups of the code. This
is not something I'd like to support.
Furthermore it leads to too much "breaking" of the existing model. Even in
other play modes we are trying to keep the same model but with different
"characters"
""but it could be useful for harlots, as they could safely announce in the
channel who are they visiting.""
And then the wolves kill that person making the harlot again useless?
Original comment by eitan@eitanadler.com
on 19 Aug 2011 at 2:36
Original issue reported on code.google.com by
litemini...@gmail.com
on 18 Aug 2011 at 9:15