The memory for the batch engine was not getting wiped between games. This could lead to a bricking error when the next game has an Ambush card lurking. The Ambusher attempts to react to a stale event, then cannot find the creature the event refers to (since the board memory is getting wiped). Fatal error, good times.
The memory for the batch engine was not getting wiped between games. This could lead to a bricking error when the next game has an Ambush card lurking. The Ambusher attempts to react to a stale event, then cannot find the creature the event refers to (since the board memory is getting wiped). Fatal error, good times.