Closed oldoldman closed 2 years ago
Hi @oldoldman! :wave: We don't currently support the older fixed rendering pipeline because the portability isn't very good and it's generally considered legacy functionality at this point. For example, it's deprecated by the OpenGL Core profile and not supported by WebGL 1+/OpenGL ES 2+. If possible I'd recommend using the programmable rendering pipeline instead.
thank you. got it.
I can't find
glBegin
inGlFns
, is this by design? I would like it for completeness. Many thanks.