Closed expenses closed 2 years ago
This is necessary in order to bind the external framebuffer that you get from WebXR: https://developer.mozilla.org/en-US/docs/Web/API/XRWebGLLayer/framebuffer
I'm using this for my branch of wgpu that can render to WebXR framebuffers: https://github.com/gfx-rs/wgpu/compare/master...expenses:webxr
bind_external_framebuffer is probably a better term, actually.
bind_external_framebuffer
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This is necessary in order to bind the external framebuffer that you get from WebXR: https://developer.mozilla.org/en-US/docs/Web/API/XRWebGLLayer/framebuffer
I'm using this for my branch of wgpu that can render to WebXR framebuffers: https://github.com/gfx-rs/wgpu/compare/master...expenses:webxr