issues
search
groxio-learning
/
barquinhos
Multiplayer destructive bingo for grownups
4
stars
8
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Small visual improvements
#47
cristineguadelupe
opened
3 years ago
0
Deploy to Gigalixir via GitHub Actions
#46
cristineguadelupe
opened
3 years ago
0
Missing code for closing issue #42
#45
jacquelineIO
closed
3 years ago
0
Barquinhos tutorial project
#44
SophieDeBenedetto
opened
3 years ago
4
This closes #42, updated game to not allow player to take multiple tu…
#43
jacquelineIO
closed
3 years ago
0
Players can take turns
#42
SophieDeBenedetto
closed
3 years ago
0
refactoring liveview by moving logic into board.ex
#41
grace-in-wonderland
closed
3 years ago
0
add a feature where tell the player him won
#40
herminiotorres
closed
3 years ago
0
Tracking when a player loose
#39
JulianaHelena5
closed
3 years ago
0
Layout adjustments
#38
cristineguadelupe
closed
3 years ago
0
A Player can lose
#37
SophieDeBenedetto
opened
3 years ago
0
receive shot and publish a hit or miss, highlight opponent hit/miss
#36
jacquelineIO
closed
3 years ago
0
New Function & New Template Line
#35
mhindawash
closed
1 year ago
0
Game Displays Shots as Hit/Miss
#34
SophieDeBenedetto
closed
3 years ago
2
Only Attack if All Players are Ready
#33
herminiotorres
closed
3 years ago
0
Checking if all players are ready
#32
adolfont
closed
3 years ago
0
implement Phoenix.Presence to track players as they join!
#31
grace-in-wonderland
closed
3 years ago
0
Add a list of current players
#30
cristineguadelupe
closed
3 years ago
0
Updated a function & Added a CSS
#29
mhindawash
closed
3 years ago
0
added a new player for each liveview instance, added handling the sho…
#28
jacquelineIO
closed
3 years ago
0
New Function - New Handle Info
#27
mhindawash
closed
3 years ago
0
Refactoring modules to enable the Multiplayer Game
#26
JulianaHelena5
opened
3 years ago
0
add the ready attribute on player module
#25
herminiotorres
closed
3 years ago
0
02/25/2022 - Handle_Event/Add_Shot
#24
mhindawash
closed
3 years ago
0
A better way to deal with slot classes
#23
cristineguadelupe
closed
3 years ago
0
More LiveView ToDo's
#22
SophieDeBenedetto
opened
3 years ago
0
Adding shots and tracking them at the Liveview
#21
JulianaHelena5
closed
3 years ago
0
LiveView - TODO's List
#20
herminiotorres
opened
3 years ago
0
Place the ships on the board with validations
#19
cristineguadelupe
closed
3 years ago
0
conquer the test
#18
herminiotorres
closed
3 years ago
0
feat(ui): add selected state to buttons
#17
aelath
closed
3 years ago
0
Update to status. Now can return which ship was sunk
#16
jacquelineIO
closed
3 years ago
0
add events to choose orientation and type of ships
#15
herminiotorres
closed
3 years ago
0
Moes branch - 01/28/2021 - Added Functions to Board.ex Module
#14
mhindawash
closed
3 years ago
0
Initial approach to place ships on the board
#13
cristineguadelupe
closed
3 years ago
0
completed board function game_over and started adding tests
#12
jacquelineIO
closed
3 years ago
2
Tests for Ship.new
#11
adolfont
closed
3 years ago
0
Adding type to a ship
#10
adolfont
closed
3 years ago
0
Make more idomatic code
#9
jacquelineIO
closed
3 years ago
0
remove unnecessary files and add to gitignore
#8
herminiotorres
closed
3 years ago
0
That's working
#7
cristineguadelupe
closed
3 years ago
0
implemented some board methods, still missing 1 method
#6
jacquelineIO
closed
3 years ago
0
hit? and sunk?
#5
adolfont
closed
3 years ago
0
add to_shots function
#4
herminiotorres
closed
3 years ago
0
add converters
#3
herminiotorres
closed
3 years ago
0
Created The Baseline
#2
mhindawash
closed
3 years ago
0
add phx.new liveview project
#1
herminiotorres
closed
3 years ago
1