Currently our iOS binary size diff script (binary_size.py) builds sample app via build_one_example.sh script which is cocoapod & xcodebuild-based. Switching to bazel based build (build_one_example_bazel.sh) may help significantly speed up the build time.
Currently our iOS binary size diff script (binary_size.py) builds sample app via build_one_example.sh script which is cocoapod & xcodebuild-based. Switching to bazel based build (build_one_example_bazel.sh) may help significantly speed up the build time.
As discussed in https://github.com/grpc/grpc/pull/29377