Open gwald opened 8 months ago
My bad, I'm slacking. I started on a branch that begins refactoring SIO for multitap, but I've let it grow cobwebs. It's definitely on my agenda, save for the project A.D.D..
Didn't seem there was any demand. I will consider this to the contrary. I'll have a look at merging my changes so far and go from there.
Thanks :) Very much appreciated. Your branch sio stuff looks pretty good, I'll check it out.
Hi, Just wondering if multitap support is on a roadmap somewhere, and if so what's the priority? I've done some hacking of MT for Net Yaroze, based on the work of: https://github.com/XaviDCR92/ and Martin's no$psx docs. Here is what I did, see multitap.h:
NY_multitap.zip
I'm not great with assembly/binary low level stuff, but I seem to have figured it out on hardware, but it doesnt work on epsxe emulator, I still need to test on PS3 and duckstation.
Having good MT support on pcsx-redux would help me a lot, it's a great dev emulator :)
Cheers.