grumpycoders / pcsx-redux

The PCSX-Redux project is a collection of tools, research, hardware design, and libraries aiming at development and reverse engineering on the PlayStation 1. The core product itself, PCSX-Redux, is yet another fork of the Playstation emulator, PCSX.
https://pcsx-redux.consoledev.net
GNU General Public License v2.0
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Squeezed image in Atlantis intro (pdx-atl3) #1494

Open spacepaw opened 9 months ago

spacepaw commented 9 months ago

Describe the bug

It appears that PCSX-Redux is rendering the screen horizontally squeezed, rendering it to only the left half.

pdx-atl3

Expected behavior

The entire screen should be covered as found in the video at https://demozoo.org/productions/169180/

pdx-atl3-ok

Steps to reproduce the bug

  1. Download .psexe file from https://demozoo.org/productions/169180/
  2. File > Load Binary and open .psexe file

Operating System

Windows 10

PCSX-Redux version

Version: 17030.20231217.3.x64 Changeset: 8b3bb57af57b0695df33782e8dbeadb23bb7d46e Date & time: 2023-12-17 09:04:30

CPU model

AMD Ryzen 9 3900X

GPU model & Drivers

NVIDIA GeForce RTX 2080, Version: 3.2.0 NVIDIA 545.84

BIOS version

OpenBIOS

Options

Iso checks

No response

Logs

No error found in log

Additional information

No response

nicolasnoble commented 9 months ago

Could you try with the opengl GPU? It has a better screen timings algorithm which I still need to port to the software GPU code.

spacepaw commented 9 months ago

Thank you for the reply. I enabled the OpenGL GPU option, restarted PCSX-Redux, and retested the .psexe file. However, with OGL enabled, only a black screen appears.